Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Eshin Sorcerer unit card

Eshin Sorcerer

Hero· Wizard· 1 model at Ultra size

Comes with The Shadow & The Blade(Warhammer II)

Skill tree →Duel it in the combat calculator →

Eshin Sorcerer is Skaven hero: 3,600 HP, armour 20, melee attack 35, melee defence 40, weapon strength 310. It costs 1,000 in the campaign and 300 in multiplayer. It comes with The Shadow & The Blade. Unit key wh2_dlc14_skv_cha_eshin_sorcerer_0. Patch 9.0.4, from the game's data tables.

Health

3,600

bottom 15% of class

Armour

20

bottom 13% of class

Leadership

50

bottom 1% of class

Speed

42

bottom 33% of class

Melee attack

35

bottom 28% of class

Melee defence

40

top 42% of class

Weapon strength

217 base + 93 armour-piercing

310

bottom 33% of class

Charge bonus

15

bottom 4% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Stalk

    This unit can move hidden in any terrain.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Concealment BombsHiding · Effective when flanking, Target is hiddenactive
  • Scurry Away!Augment · +10% Speedpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Lore of magic

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Eshin Sorcerer skill tree

29 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Eshin Sorcerer's skills

  1. Sneaky
  2. Tricksy
  3. Warp-Fireball
  4. Immortality
  5. Mentor
  1. Rat-Karuta
  2. Cathayan Training
  3. Concealment Bombs
  1. Tail Weapon
  2. Expeditious Endeavour
  3. Hard to Hit
  4. Tenacity
  1. Warp Stars
  2. Toxic Rain
  3. Skitterleap
  4. Armour of Darkness
  5. Veil of Shadows
  6. Evasion
  7. Brittle Bone
  8. Black Whirlwind
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Scouting
  2. Spread Corruption
  3. Damage Walls
  4. Wound
  5. Hinder Replenishment
  6. Specialist

Who can field it

  • Skaven · Clan Mors

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.