Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Eshin Sorcerer unit card

Eshin Sorcerer

Hero· Wizard· 1 model at Ultra size

Health

3,600

bottom 15% of class

Armour

20

bottom 13% of class

Leadership

50

bottom 1% of class

Speed

42

bottom 33% of class

Melee attack

35

bottom 28% of class

Melee defence

40

top 42% of class

Weapon strength

217 base + 93 armour-piercing

310

bottom 33% of class

Charge bonus

15

bottom 4% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Stalk

    This unit can move hidden in any terrain.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Concealment BombsHiding · Effective when flanking, Target is hiddenactive
  • Scurry Away!Augment · +10% Speedpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Eshin Sorcerer skill tree

29 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Sneaky
  2. Tricksy
  3. Warp-Fireball
  4. Immortality
  5. Mentor
  1. Rat-Karuta
  2. Cathayan Training
  3. Concealment Bombs
  1. Tail Weapon
  2. Expeditious Endeavour
  3. Hard to Hit
  4. Tenacity
  1. Warp Stars
  2. Toxic Rain
  3. Skitterleap
  4. Armour of Darkness
  5. Veil of Shadows
  6. Evasion
  7. Brittle Bone
  8. Black Whirlwind
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Scouting
  2. Spread Corruption
  3. Damage Walls
  4. Wound
  5. Hinder Replenishment
  6. Specialist

Who can field it

  • Clan Mors

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.