Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Halkenhaf Stonebeard unit card

Halkenhaf Stonebeard

Hero· Melee Specialist· 1 model at Ultra size

Health

4,168

bottom 44% of class

Armour

shield blocks 55% of frontal missiles

0

bottom 1% of class

Leadership

100

top 2% of class

Speed

32

bottom 5% of class

Melee attack

40

bottom 48% of class

Melee defence

65

top 1% of class

Weapon strength

0 base + 250 armour-piercing

250

bottom 2% of class

Charge bonus

20

bottom 15% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

  • Unbreakable

    This unit does not suffer any form of leadership loss and will never rout.

Abilities

  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Deadly OnslaughtAugment · +60% Charge Bonus, +25% Armour-Piercing Weapon Damage…active
  • Foe-SeekerAugment · +25% Charge Speed, +25% Speedactive

Halkenhaf Stonebeard skill tree

29 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Ancestral Grudge
  2. Resolute
  3. Relentless
  4. Rune of Grimnir
  5. Immortality
  6. Mentor
  1. Ancestral Might
  2. Unfaltering
  3. Dawi Authority
  4. Inherited Arms
  5. Revered Thane
  1. Keeper of the Gate
  2. Ironbeard
  3. Wanderer
  1. Blade Master
  2. Devastating Charge
  3. Hard to Hit
  4. Deadly Blade
  5. Foe-Seeker
  6. Wound-Maker
  7. Scarred Veteran
  8. Blade Shield
  9. Deadly Onslaught
  1. Training
  2. Spread Control
  3. Assault Garrison
  4. Assassinate
  5. Assault Units
  6. Specialist

Who can field it

  • Karaz-a-Karak

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.