
Infernal Guard (Great Weapons)
Melee infantry· Great Axe Infantry· Tier 3· 100 models at Ultra size
Comes with Forge of the Chaos Dwarfs(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Infernal Guard (Great Weapons) are Chaos Dwarfs melee infantry: 9,000 HP across 100 models, armour 100, melee attack 32, melee defence 46, weapon strength 46. It costs 1,000 in the campaign and in multiplayer. They come with Forge of the Chaos Dwarfs. Unit key wh3_dlc23_chd_inf_infernal_guard_great_weapons. Patch 9.0.4, from the game's data tables.
Health
90 per model
9,000
Armour
100
Leadership
80
Speed
26
Melee attack
32
Melee defence
46
Weapon strength
12 base + 34 armour-piercing
46
Charge bonus
18
Attributes
- Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.
- Contempt
Witnessing other friendly units rout will only affect this unit's leadership if they also have the Contempt attribute.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Counters
Good against
- Heavily armoured units — 34 of 46 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Chaos Dwarfs: Infernal Ironsworn, Iron Daemon – Dreadquake Mortar
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Chaos Dwarfs: Deathshrieker Rocket Launcher, Iron Daemon – Dreadquake Mortar
- Armour-piercing — armour 100e.g. Warp-Doom Magma-Cannon, Luminark of Hysh, Little Grom · Chaos Dwarfs: Chaos Siege Giant, K'daai Destroyer
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Skin Wolves (Armoured) (11.19× faster), Skin Wolves (9.39× faster), Forsaken of Khorne (4.40× faster)
Loses to, at a similar price: Chosen (1.82× slower), Greatswords (1.64× slower), Foot Squires (1.42× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,000 multiplayer gold. Chaos Dwarf units ranked.
Who can field it
- Chaos Dwarfs · The Legion of Azgorh
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.