Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Marauder Champions (Great Weapons) unit card

Marauder Champions (Great Weapons)

Melee infantry· Hammer Infantry· Tier 3· 100 models at Ultra size

Comes with Norsca(Warhammer I)

Duel it in the combat calculator →

Marauder Champions (Great Weapons) are Norsca melee infantry: 9,600 HP across 100 models, armour 80, melee attack 35, melee defence 40, weapon strength 50. It costs 1,100 in the campaign and 1,000 in multiplayer. They come with Norsca. Unit key wh_dlc08_nor_inf_marauder_champions_1. Patch 9.0.4, from the game's data tables.

Health

96 per model

9,600

top 35% of class

Armour

80

top 35% of class

Leadership

75

top 46% of class

Speed

35

top 48% of class

Melee attack

35

top 42% of class

Melee defence

40

top 36% of class

Weapon strength

15 base + 35 armour-piercing

50

top 18% of class

Charge bonus

30

top 19% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • RageAugment · +5 Melee Attack, +8 Leadership…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 53.1% of the game's 194 infantry units in melee. Per 1,000 gold: 234.3 damage per second against Chaos Warriors; it lasts 60.7 s against one unit of them.

Beats, at a similar price: Skin Wolves (Armoured) (8.84× faster), Skin Wolves (7.56× faster), Aspiring Champions (3.37× faster)

Loses to, at a similar price: Chosen (1.88× slower), Greatswords (1.67× slower), Foot Squires (1.48× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,000 multiplayer gold. Norsca units ranked.

Who can field it

  • Norsca · World Walkers

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.