Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Master unit card

Master

Hero· Melee Specialist· 1 model at Ultra size

Health

3,700

bottom 19% of class

Armour

shield blocks 55% of frontal missiles

90

top 28% of class

Leadership

75

top 18% of class

Speed

36

bottom 23% of class

Melee attack

36

bottom 34% of class

Melee defence

50

top 13% of class

Weapon strength

145 base + 215 armour-piercing, +30 vs large

360

bottom 49% of class

Charge bonus

20

bottom 15% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • GuardianWard Save (Area) · +15 Physical Resistancepassive
  • Murderous ProwessAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passive
  • Colossal StrikeAugment · +16 Bonus vs. Large, +25% Armour-Piercing Weapon Damage…active
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Foe-SeekerAugment · +25% Charge Speed, +25% Speedactive

Master skill tree

28 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Dark Steed
  2. Cold One
  3. Cold One Chariot
  4. Dark Pegasus
  5. Ward of Khaine
  6. Immortality
  7. Mentor
  1. Noble-Born Ruler
  2. Sycophantic Schemer
  3. Weakness Abhorred
  4. Martial Name of Power
  1. Indomitable Will
  2. Conqueror
  3. Blade Master
  4. Hard to Hit
  5. Indomitable
  6. Foe-Seeker
  7. Wound-Maker
  8. Full Plate Armour
  9. Devastating Charge
  10. Expeditious Endeavour
  11. wh3_dlc24_skill_all_all_self_colossal_strike
  1. Training
  2. Stimulate Growth
  3. Damage Walls
  4. Wound
  5. Assault Units
  6. Specialist

Every version of Master

5 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Dark ElvesMelee Specialist3,70019075363650360201,200300wh2_dlc14_def_cha_master_0
Dark ElvesMelee Specialist4,29619075923650360551,200300wh2_dlc14_def_cha_master_1
Dark ElvesMelee Specialist4,486111075683650360551,200300wh2_dlc14_def_cha_master_2
Dark ElvesMelee Specialist4,614190751053650360601,200300wh2_dlc14_def_cha_master_3
Dark ElvesMelee Specialist5,130111075663228300851,200300wh2_dlc14_def_cha_master_4

Who can field it

  • Naggarond

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.