Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Norgrimlings Ironbreakers (Ironbreakers) unit card

Norgrimlings Ironbreakers (Ironbreakers)

Melee infantry· Axe Infantry· Tier 4· 120 models at Ultra sizeRegiment of Renown

Comes with The King & The Warlord(Warhammer I)

Health

96 per model

11,520

top 5% of class

Armour

shield blocks 55% of frontal missiles

125

top 2% of class

Leadership

95

top 8% of class

Speed

26

bottom 2% of class

Melee attack

43

top 19% of class

Melee defence

79

top 1% of class

Weapon strength

22 base + 10 armour-piercing

32

bottom 38% of class

Charge bonus

8

bottom 13% of class

Ranged

Range

60 m

bottom 22% of class

Ammunition

2

bottom 11% of class

Missile damage

1 base + 0 AP, explosion 27 + 11 AP

39

top 33% of class

Reload time

9 s

bottom 33% of class

Damage per 10 s

43

top 33% of class

Attributes

  • Expert Charge Defence

    When bracing, this unit negates the charge bonus of any attacker.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

Who can field it

  • Karaz-a-Karak

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.