Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Ogre Bulls (Dual Weapons) unit card

Ogre Bulls (Dual Weapons)

Monstrous infantry· Monstrous Infantry· Tier 2· 24 models at Ultra size

Comes with Ogre Kingdoms(Warhammer III)

Duel it in the combat calculator →

Ogre Bulls (Dual Weapons) are Ogre Kingdoms monstrous infantry: 7,992 HP across 24 models, armour 30, melee attack 28, melee defence 26, weapon strength 90. It costs 650 in the campaign and in multiplayer. They come with Ogre Kingdoms. Unit key wh3_main_ogr_inf_ogres_1. Patch 9.0.4, from the game's data tables.

Health

333 per model

7,992

bottom 37% of class

Armour

30

bottom 19% of class

Leadership

60

bottom 31% of class

Speed

54

bottom 35% of class

Melee attack

28

bottom 10% of class

Melee defence

26

bottom 11% of class

Weapon strength

59 base + 31 armour-piercing, +12 vs infantry

90

bottom 28% of class

Charge bonus

40

top 29% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Ogre Charge

    When attacking braced charge defenders, this unit only loses half of its charge bonus.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 81.2% of the game's 70 monstrous infantry units in melee. Per 1,000 gold: 148.4 damage per second against Chaos Warriors; it lasts 36.2 s against one unit of them.

Beats, at a similar price: Flamers of Tzeentch (13.76× faster), Rot Flies (2.43× faster), Rat Ogres (1.97× faster)

Loses to, at a similar price: Animated Hulks (1.48× slower), Ogre Bulls (1.40× slower), Ogre Bulls (Ironfists) (1.35× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 650 multiplayer gold. Ogre units ranked.

Who can field it

  • Ogre Kingdoms · Goldtooth

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.