Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Peasant Archers unit card

Peasant Archers

Missile infantry· Missile Infantry· Tier 1· 120 models at Ultra size

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Peasant Archers are Grand Cathay missile infantry: 6,480 HP across 120 models, armour 15, melee attack 10, melee defence 13, weapon strength 24, range 140 m, missile damage 1,636 per 10 s for the whole unit. It costs 400 in the campaign and in multiplayer. Unit key wh3_main_cth_inf_peasant_archers_0. Patch 9.0.4, from the game's data tables.

Health

54 per model

6,480

top 41% of class

Armour

15

bottom 6% of class

Leadership

45

bottom 9% of class

Speed

33

bottom 22% of class

Melee attack

10

bottom 3% of class

Melee defence

13

bottom 5% of class

Weapon strength

21 base + 3 armour-piercing

24

bottom 15% of class

Charge bonus

3

bottom 11% of class

Ranged

Range

140 m

bottom 44% of class

Ammunition

22

bottom 41% of class

Missile damage

14 base + 1 AP

15

bottom 22% of class

Reload time

11 s

bottom 32% of class

Damage per 10 s

14

bottom 4% of class

Attributes

  • Expendable

    Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Yin

    This unit counts as a Yin unit for the purpose of Battle Harmony proximity.

Abilities

  • Battle Harmony: YinAugment · +4% Speed, +4 Leadership…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Grand Cathay · The Northern Provinces

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.