Health
54 per model
4,860
bottom 17% of class
Armour
15
bottom 6% of class
Leadership
36
bottom 4% of class
Speed
33
bottom 22% of class
Melee attack
10
bottom 3% of class
Melee defence
14
bottom 6% of class
Weapon strength
19 base + 3 armour-piercing
22
bottom 13% of class
Charge bonus
3
bottom 11% of class
Ranged
Range
160 m
top 37% of class
Ammunition
22
bottom 41% of class
Missile damage
16 base + 3 AP
19
bottom 35% of class
Reload time
11 s
bottom 44% of class
Damage per 10 s
17
bottom 16% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.

Peasant
A unit with the Peasant Attribute will gain increased leadership if a unit with the Knight Attribute is nearby.
Abilities
The Peasant's DutyAugment · +8 LeadershippassiveThe Peasant's DutyAugment+8 LeadershipPassiveThou shalt give unto thine glorious liege the taxes that he requires. Thou shalt labour all but feast days, and no more than a tenth-share shall you keep for kith and kin. Rejoice! For a Knight of Bretonnia provides your shield!
Who can field it
- Couronne
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.