Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Peasant Bowmen (Pox Arrows) unit card

Peasant Bowmen (Pox Arrows)

Missile infantry· Missile Infantry· Tier 1· 90 models at Ultra size

Comes with Repansefree(Warhammer II)

Duel it in the combat calculator →

Peasant Bowmen (Pox Arrows) are Bretonnia missile infantry: 4,860 HP across 90 models, armour 15, melee attack 10, melee defence 14, weapon strength 22, range 160 m, missile damage 1,555 per 10 s for the whole unit. It costs 450 in the campaign and in multiplayer. They come with Repanse. Unit key wh_dlc07_brt_inf_peasant_bowmen_2. Patch 9.0.4, from the game's data tables.

Health

54 per model

4,860

bottom 17% of class

Armour

15

bottom 6% of class

Leadership

36

bottom 4% of class

Speed

33

bottom 22% of class

Melee attack

10

bottom 3% of class

Melee defence

14

bottom 6% of class

Weapon strength

19 base + 3 armour-piercing

22

bottom 13% of class

Charge bonus

3

bottom 11% of class

Ranged

Range

160 m

top 37% of class

Ammunition

22

bottom 41% of class

Missile damage

16 base + 3 AP

19

bottom 35% of class

Reload time

11 s

bottom 32% of class

Damage per 10 s

17

bottom 16% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Peasant

    A unit with the Peasant Attribute will gain increased leadership if a unit with the Knight Attribute is nearby.

Abilities

  • The Peasant's DutyAugment · +8 Leadershippassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Bretonnia · Couronne

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.