Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Razordon Hunting Pack unit card

Razordon Hunting Pack

Missile infantry· Monstrous Missile Beasts· Tier 2· 32 models at Ultra size

Comes with The Hunter & The Beast(Warhammer II)

Duel it in the combat calculator →

Razordon Hunting Pack are Lizardmen missile infantry: 4,160 HP across 32 models, armour 90, melee attack 20, melee defence 29, weapon strength 46, range 100 m, missile damage 3,072 per 10 s for the whole unit. It costs 800 in the campaign and in multiplayer. They come with The Hunter & The Beast. Unit key wh2_dlc13_lzd_mon_razordon_pack_0. Patch 9.0.4, from the game's data tables.

Health

130 per model

4,160

bottom 13% of class

Armour

90

top 11% of class

Leadership

55

bottom 30% of class

Speed

70

top 5% of class

Melee attack

20

bottom 31% of class

Melee defence

29

top 35% of class

Weapon strength

12 base + 34 armour-piercing

46

top 8% of class

Charge bonus

20

top 15% of class

Ranged

Range

100 m

bottom 28% of class

Ammunition

18

bottom 20% of class

Missile damage

8 base + 24 AP, 3 projectiles per shot

32

top 22% of class

Reload time

10 s

top 44% of class

Damage per 10 s

96

top 11% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

Match-ups people search for: Razordon Hunting Pack vs Salamander Hunting Pack

Who can field it

  • Lizardmen · Hexoatl

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The game also has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh2_dlc13_lzd_mon_razordon_pack_summoned_0).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.