Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Silver Helms unit card

Silver Helms

Melee cavalry· Shock Cavalry· Tier 2· 60 models at Ultra size

Duel it in the combat calculator →

Silver Helms are High Elves melee cavalry: 6,240 HP across 60 models, armour 100, melee attack 34, melee defence 24, weapon strength 32. It costs 850 in the campaign and 900 in multiplayer. Unit key wh2_main_hef_cav_silver_helms_0. Patch 9.0.4, from the game's data tables.

Health

104 per model

6,240

bottom 36% of class

Armour

100

top 41% of class

Leadership

72

top 44% of class

Speed

84

top 48% of class

Melee attack

34

bottom 49% of class

Melee defence

24

bottom 11% of class

Weapon strength

23 base + 9 armour-piercing

32

bottom 25% of class

Charge bonus

64

top 16% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Martial ProwessAugment · +2 Melee Attack, +12 Melee Defencepassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 49% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 49.2 damage per second against Chaos Warriors; it lasts 35.8 s against one unit of them.

Beats, at a similar price: War Wagons (Mortars) (58.07× faster), War Wagons (47.95× faster), Tiranoc Chariots (21.76× faster)

Loses to, at a similar price: Questing Knights (3.72× slower), Cold One Spear-Riders (2.93× slower), Cold One Knights (2.64× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 900 multiplayer gold. High Elf units ranked.

Match-ups people search for: Silver Helms vs Dragon Princes · Silver Helms vs Ellyrian Reavers

Who can field it

  • High Elves · Lothern

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.