Health
104 per model
6,240
bottom 36% of class
Armour
100
top 41% of class
Leadership
72
top 44% of class
Speed
84
top 48% of class
Melee attack
34
bottom 49% of class
Melee defence
24
bottom 11% of class
Weapon strength
23 base + 9 armour-piercing
32
bottom 25% of class
Charge bonus
64
top 16% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Martial ProwessAugment · +2 Melee Attack, +12 Melee DefencepassiveMartial ProwessAugment+2 Melee Attack+12 Melee DefencePassiveHigh Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
Who can field it
- Lothern
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.