Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Slann Mage-Priest (High) unit card

Slann Mage-Priest (High)

Lord· Wizard Lord· 1 model (crew of 1) at Ultra size

Health

6,552

top 26% of class

Armour

45

bottom 25% of class

Leadership

85

top 12% of class

Speed

34

bottom 8% of class

Melee attack

24

bottom 1% of class

Melee defence

32

bottom 20% of class

Weapon strength

240 base + 80 armour-piercing

320

bottom 19% of class

Charge bonus

14

bottom 3% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Cold-BloodedAugment · +16 Leadershipactive
  • Shield of the Old OnesWard Save (Area) · +8 Leadership, +20 Damage Resistanceactive
  • Greater Arcane ConduitAugment of the Winds · +15% Spell Masterypassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • BanishmentVortex · Good against armour, Huge, randomly-moving area of effect…active

Slann Mage-Priest (High) skill tree

48 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Telekinesis
  2. Protection of the Old Ones
  3. Soldiers of Renown
  4. Immortality
  5. Mentor
  1. Reserves of Eldritch Energy
  2. Becalming Cogitation
  3. Arcane Convergence
  4. Focus of Mysteries
  1. Unfathomable Presence
  2. Soul of Stone
  3. The Harrowing Scrutiny
  4. Transcendent Healing
  1. Apotheosis
  2. Shield of Saphery
  3. Hand of Glory
  4. Soul Quench
  5. Tempest
  6. Evasion
  7. Arcane Unforging
  8. Fiery Convocation
  9. Earthing
  10. Magical Reserves
  11. Greater Arcane Conduit
  1. Inspiring Presence
  2. Proud Warrior
  3. Skirmisher
  4. Swift Rider
  5. Sacred Guardian
  6. Hunt Leader
  7. Beast Driver
  8. Rally!
  9. Jungle Dominion
  10. Spawn-Kin
  11. Soul Bound
  12. Epicentrist
  13. Slann Forcefield
  1. Route Marcher
  2. Spawned of Itza
  3. Fervent
  4. Bonded Service
  5. Ancient Cunning
  6. Draftmaster
  7. Lightning Strike
  8. Geomantic Sustenance
  9. Wary
  10. Gifts of the Jungle
  11. Renowned & Feared

Who can field it

  • Hexoatl

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.