
Slayers
Melee infantry· Dual Axe Infantry· Tier 2· 80 models at Ultra size
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Slayers are Dwarfs melee infantry: 8,640 HP across 80 models, armour 0, melee attack 38, melee defence 32, weapon strength 48. It costs 900 in the campaign and in multiplayer. Unit key wh_main_dwf_inf_slayers. Patch 9.0.4, from the game's data tables.
Health
108 per model
8,640
Armour
shield blocks 30% of small-arms missiles from the front (not artillery)
0
Leadership
100
Speed
40
Melee attack
38
Melee defence
32
Weapon strength
32 base + 16 armour-piercing, +24 vs large
48
Charge bonus
26
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Slayer
This unit is a Slayer. Slayers can never have their Weapon Strength reduced during a battle.
- Unbreakable
This unit does not suffer any form of leadership loss and will never rout.
Abilities
- DeathblowAugment · +20% Armour-Piercing Weapon Damage, +20% Base Weapon DamagepassiveDeathblowAugment+20% Armour-Piercing Weapon Damage+20% Base Weapon DamagePassiveSuch is the strength within this warrior that when they strike it is sure to be a deathblow!
Counters
Good against
- Large units — bonus vs large 24e.g. Rogue Idol, Dread Saurian, Khemric Titan · Dwarfs: Thunderbarge, Yoked Carnosaur
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Dwarfs: Doomseekers
- Heavy large units — infantry-sized, mass 160e.g. Dread Maw, Steam Tank, Thundertusk · Dwarfs: Thunderbarge, Yoked Carnosaur
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Skin Wolves (7.05× faster), Skin Wolves (Armoured) (6.64× faster), Gorgers (3.85× faster)
Loses to, at a similar price: Infernal Guard (4.21× slower), Chaos Warriors of Nurgle (4.10× slower), Chaos Warriors (4.07× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 900 multiplayer gold. Dwarf units ranked.
Match-ups people search for: Slayers vs Doomseekers · Slayers vs Infernal Guard · Slayers vs Ironbreakers · Slayers vs Slayer Pirates
Who can field it
- Dwarfs · Karaz-a-Karak
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.