Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Slayers unit card

Slayers

Melee infantry· Dual Axe Infantry· Tier 2· 80 models at Ultra size

Health

108 per model

8,640

bottom 37% of class

Armour

shield blocks 30% of frontal missiles

0

bottom 1% of class

Leadership

100

top 5% of class

Speed

40

top 26% of class

Melee attack

38

top 34% of class

Melee defence

32

bottom 39% of class

Weapon strength

32 base + 16 armour-piercing, +24 vs large

48

top 21% of class

Charge bonus

26

top 30% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Slayer

    This unit is a Slayer. Slayers can never have their Weapon Strength reduced during a battle.

  • Unbreakable

    This unit does not suffer any form of leadership loss and will never rout.

Abilities

  • DeathblowAugment · +20% Armour-Piercing Weapon Damage, +20% Base Weapon Damagepassive

Who can field it

  • Karaz-a-Karak

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.