Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Spellsinger (Life) unit card

Spellsinger (Life)

Hero· Wizard· 1 model at Ultra size

Comes with Realm of the Wood Elves(Warhammer I)

Skill tree →Duel it in the combat calculator →

Spellsinger (Life) is Wood Elves hero: 3,420 HP, armour 15, melee attack 33, melee defence 34, weapon strength 240. It costs 1,000 in the campaign and 300 in multiplayer. It comes with Realm of the Wood Elves. Unit key wh_dlc05_wef_cha_spellsinger_life_0. Patch 9.0.4, from the game's data tables.

Health

3,420

bottom 2% of class

Armour

15

bottom 4% of class

Leadership

60

bottom 17% of class

Speed

34

bottom 12% of class

Melee attack

33

bottom 21% of class

Melee defence

34

bottom 47% of class

Weapon strength

180 base + 60 armour-piercing

240

bottom 1% of class

Charge bonus

20

bottom 15% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Woodsman

    This unit can pass through trees.

Abilities

  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Blessing of the AncientsAugment · +20% Spell Masterypassive

Lore of magic

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Spellsinger (Life) skill tree

24 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Spellsinger (Life)'s skills

  1. Elven Steed
  2. Unicorn
  3. Great Eagle
  4. Ward of Loec
  5. Ward of Hoeth
  6. Immortality
  7. Mentor
  1. Awakening of the Wood
  2. Life Bloom
  3. Earth Blood
  4. Shield of Thorns
  5. Flesh to Stone
  6. Evasion
  7. Regrowth
  8. The Dwellers Below
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Scouting
  2. Cleanse Corruption
  3. Steal Technology
  4. Wound
  5. Hinder Replenishment
  6. Specialist

Every version of Spellsinger (Life)

4 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Wood ElvesWizard3,42011560343334240201,000250wh_dlc05_wef_cha_spellsinger_life_0
Wood ElvesWizard3,84811560943334240341,100275wh_dlc05_wef_cha_spellsinger_life_1
Wood ElvesWizard4,680130601104430390621,500375wh_dlc05_wef_cha_spellsinger_life_2
Wood ElvesWizard4,40411560954034240501,200300wh_dlc05_wef_cha_spellsinger_life_3

Who can field it

  • Wood Elves · Talsyn

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.