Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Spellweaver (Beasts) unit card

Spellweaver (Beasts)

Lord· Wizard Lord· 1 model at Ultra size

Health

3,720

bottom 3% of class

Armour

15

bottom 1% of class

Leadership

75

bottom 31% of class

Speed

34

bottom 8% of class

Melee attack

33

bottom 10% of class

Melee defence

34

bottom 24% of class

Weapon strength

180 base + 60 armour-piercing

240

bottom 1% of class

Charge bonus

20

bottom 8% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Woodsman

    This unit can pass through trees.

Abilities

  • Loec's BlessingAugment (Area) · +25% Speedactive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Blessing of the AncientsAugment · +20% Spell Masterypassive
  • Arcane ConduitAugment of the Windspassive

Spellweaver (Beasts) skill tree

53 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Elven Steed
  2. Unicorn
  3. Great Eagle
  4. Speed of the Hunter
  5. Rain of Spines
  6. Ward of Isha
  7. Soldiers of Renown
  8. Immortality
  9. Mentor
  1. Weaver of the Winds
  2. Loec's Blessing
  3. Forest's Fury
  1. Wyssan's Wildform
  2. The Amber Spear
  3. Wild Heart
  4. Flock of Doom
  5. Pann's Impenetrable Pelt
  6. Evasion
  7. The Curse of Anraheir
  8. Transformation of Kadon
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Call of the Woods
  2. Howl of the Forest
  3. The Eye of Kurnous
  4. Sight Beyond Sight
  5. Dance of Loec
  6. Possessed by the Trickster God
  1. Inspiring Presence
  2. Piercing Thorns
  3. Bolts of the Forest
  4. Striking Branches
  5. Swinging Boughs
  6. Ancient Bark
  7. Wings of the Forest
  8. Rally!
  9. Shield of the Forest
  10. Nature's Quiver
  11. Swift & Sturdy
  12. The Forest's Roar
  13. Stand Your Ground!
  1. Ever-Reaching Tendrils
  2. Wonders of the Forest
  3. Nature's Salve
  4. Obscuring Canopy
  5. Growth of the Forest
  6. Open Branches
  7. Lightning Strike
  8. Swiftfingers
  9. Perenniality
  10. Quartermaster
  11. Home Amongst the Boughs

Every version of Spellweaver (Beasts)

4 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Wood ElvesWizard Lord3,72011575343334240201,000250wh2_dlc16_wef_cha_spellweaver_beasts_0
Wood ElvesWizard Lord4,14811575943334240341,200300wh2_dlc16_wef_cha_spellweaver_beasts_1
Wood ElvesWizard Lord4,70411575954034240501,550387wh2_dlc16_wef_cha_spellweaver_beasts_2
Wood ElvesWizard Lord4,980130751104430390621,450372wh2_dlc16_wef_cha_spellweaver_beasts_3

Who can field it

  • Talsyn

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.