
The Crows of Khaine (Harpies)
Monstrous infantry· Flying Melee Infantry· Tier 2· 60 models at Ultra sizeRegiment of Renown
Comes with The Shadow & The Blade(Warhammer II)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
The Crows of Khaine (Harpies) are Dark Elves monstrous infantry: 5,220 HP across 60 models, armour 15, melee attack 29, melee defence 48, weapon strength 44. It costs 750 in the campaign and in multiplayer. They come with The Shadow & The Blade. Unit key wh2_dlc14_def_inf_harpies_ror_0. Patch 9.0.4, from the game's data tables.
Health
87 per model
5,220
Armour
15
Leadership
62
Speed
82
Melee attack
29
Melee defence
48
Weapon strength
32 base + 12 armour-piercing
44
Charge bonus
20
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Can Fly
This unit can fly.
- Vanguard Deployment
This unit can deploy outside the deployment zone.
Abilities
- CrowfeastRegeneration · Replenishes hit points of combatantspassiveCrowfeastRegenerationReplenishes hit points of combatantsPassiveKhaine’s bloodthirst drives the murderous flock into a frenzied crescendo, enlivening and rejuvenating his foul manifestations.
Counters
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Dark Elves: Cold One Chariots, Bloodwrack Shrine
- Missile fire — armour 15, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · Dark Elves: Shades, Black Ark Corsairs (Handbows)
- Heavy large units — infantry-sized, mass 200e.g. Dread Maw, Thunderbarge, Steam Tank · Dark Elves: Black Dragon, Kharibdyss
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Flamers of Tzeentch (20.01× faster), Screamers of Tzeentch (5.12× faster), Rat Ogres (3.10× faster)
Loses to, at a similar price: Ogre Bulls (Dual Weapons) (1.49× slower), Chaos Furies (1.05× slower), Ogre Bulls (1.02× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 750 multiplayer gold. Dark Elf units ranked.
Who can field it
- Dark Elves · Naggarond
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.