Health
82 per model
4,920
bottom 20% of class
Armour
80
top 22% of class
Leadership
75
top 18% of class
Speed
40
top 25% of class
Melee attack
42
top 8% of class
Melee defence
22
bottom 32% of class
Weapon strength
40 base + 3 armour-piercing, +7 vs infantry
43
top 8% of class
Charge bonus
24
top 9% of class
Ranged
Range
100 m
bottom 28% of class
Ammunition
13
bottom 13% of class
Missile damage
14 base + 3 AP
17
bottom 30% of class
Reload time
11 s
bottom 44% of class
Damage per 10 s
15
bottom 8% of class
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Fire Whilst Moving
This unit can fire while on the move.

Stalk
This unit can move hidden in any terrain.
Abilities
Martial ProwessAugment · +2 Melee Attack, +12 Melee DefencepassiveMartial ProwessAugment+2 Melee Attack+12 Melee DefencePassiveHigh Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
Who can field it
- Lothern
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.