Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Tiger Warrior Sawai unit card

Tiger Warrior Sawai

Lord· Lord· 1 model at Ultra size

Health

5,076

top 48% of class

Armour

40

bottom 20% of class

Leadership

75

bottom 31% of class

Speed

44

bottom 30% of class

Melee attack

50

top 46% of class

Melee defence

55

top 17% of class

Weapon strength

170 base + 280 armour-piercing, +30 vs large

450

top 39% of class

Charge bonus

45

bottom 44% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Woodsman

    This unit can pass through trees.

  • Tiger Warrior

    A Tiger Warrior unit has: Increased Speed Increased Charge Bonus Ferocious Ambush ability

Abilities

  • Guiding StrikeAugment · +24 Melee Attackactive
  • Predatory InstinctsAugment · +24 Melee Attack, +25% Armour-Piercing Weapon Damage…active
  • Fight Fire with FireAugment · +50% Armour-Piercing Weapon Damage, +40 Flame Resistance…passive
  • Ferocious AmbushAugment · +25% Charge Speed, +15% Speed…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Tiger Warrior Sawai skill tree

42 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Wheelwright
  2. Smuggler's Space
  3. Wayfarer
  4. Wind Harmony
  5. Ranged Discipline
  6. Immortality
  7. Mentor
  1. wh3_cp1_skill_cth_sawai_unique_0
  2. wh3_cp1_skill_cth_sawai_unique_1
  3. Traditions of Finesse
  4. Traditions of Fortitude
  5. Order Before War
  6. Mastery of Tradition
  1. Hard to Hit
  2. Devastating Charge
  3. Full Plate Armour
  4. Scarred Veteran
  5. Deadly Blade
  6. Foe-Seeker
  7. Wound-Maker
  8. Blade Master
  9. Indomitable
  10. Blade Shield
  11. Deadly Onslaught
  1. Inspiring Presence
  2. Unyielding
  3. Sure Aim
  4. Eastern Fires
  5. Mighty Charge
  6. Stone Gaze
  7. Sky Fire
  8. Rally!
  9. Blades of the Bastion
  10. Fast Hands
  11. Unified Charge
  12. Looming Lanterns
  13. Stand Your Ground!
  1. Local Guides
  2. Way-Finders
  3. Hidden Stores
  4. Better Scales
  5. Cargo Capacity

Who can field it

  • The Northern Provinces

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.