Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Kislev · Immortal Empires · Realm of Chaos

The Ice Court

wh3_main_ksl_the_ice_court

The Ice Court is a playable Kislev faction in Total War: Warhammer III, led by Tzarina Katarin. In Immortal Empires it starts in Kislev with 2 regions. It is also playable in Realm of Chaos. It comes with the base game. Faction key wh3_main_ksl_the_ice_court. Patch 9.0.4, from the game's data tables.

Start here

Immortal Empires, patch 9.0.4: facts from the game's data, each linking to the full section.

Start and neighbours

Starts at Kislev (River Urskoy)

  1. 1.Ropsmenn Clan — Praag · near (2.7%) · minor faction
  2. 2.Baersonling — Fort Jakova · near (3.1%) · minor faction
  3. 3.Ostermark — Bechafen · near (3.3%) · minor faction
  4. 4.Druzhina Enclave — Fort Ostrosk · medium (4.8%) · minor faction
  5. 5.Rock Skulls — Karak Ungor · medium (5.0%) · minor faction

Nearest starting capitals, measured on the game's minimap as a share of its width: near ≤ 4%, medium ≤ 10%, far beyond. See it on the full map

Climate at a glance

3 suitable · 4 unpleasant · 5 uninhabitable

Every climate below · what each level does

Victory at a glance

Short victory: 5 objectives · long victory: 5

  • Destroy the following faction(s): Clan Moulder, The Ecstatic Legions
  • Attain at least 10 Ice Court Tier.
  • Construct landmark: Bokha Square

All objectives and rewards below

Leader's quests

The quest battles

Key units and where they are recruited

COMPUTED — per role, the Kislev unit that tops the role's cost list on best units by the numbers (base stats, multiplayer cost; the race's standard roster — units it has only with Unit caps off, the extended roster, are left out). Recruitment: the first building level that unlocks it (building_units_allowed).

Faction leader

Tzarina Katarin

Tzarina Katarin

The Ice Court

Ruler of the Ice Court
  • Diplomatic relations: -20 with the faction of the Orthodoxy
  • Hero recruit rank: +3 for Frost Maidens
  • Ice Court training cost: -10%
  • Allowed +1 greater Tier difference in Support for the Ice Court before penalties are applied
  • Winds of Magic power reserve capacity: +20
  • Research rate: +15

Faction effects

  • Unlocks Hero recruitment: Frost Maiden
  • Allowed +1 greater Tier difference in Support for the Ice Court before penalties are applied
  • Allowed +1 greater Tier difference in Support for the Orthodoxy before penalties are applied
  • Seductive influence: +250 required for complete seduction
  • Seductive influence: -5 per turn from race

Victory conditions

Immortal Empires, from the campaign script (victory_objectives_config.lua) in the game's own words. All factions

Short Campaign Victory

  1. Destroy the following faction(s): Clan Moulder, The Ecstatic Legions
  2. Attain at least 10 Ice Court Tier.
  3. Construct landmark: Bokha Square
  4. Recruit 2 Frost Maidens trained in the Ice Court.
  5. Recruit 2 Ice Witch Lords trained in the Ice Court.

REWARDS

Ice Court Apprenticeships
  • +50 Ice Court Support for each recruited Ice Court character
  • Ice Court training cost: -20%

Follower or item: Kislevite Priest

Long Campaign Victory

  1. Achieve the Short Victory conditions.
  2. Maintain control of the following 6 province(s), either by direct ownership or through vassals and military allies: Troll Country, The Cursed City, River Urskoy, Eastern Oblast, Southern Oblast, Black Blood Pass
  3. Construct landmarks: Frosthome and Citadel of Praag
  4. Destroy the following faction(s): The Fecundites, Legion of Chaos, Warhost of the Apocalypse
  5. Appoint 3 Atamans to different provinces.

REWARDS

Conscription
  • Global recruitment duration: -1 turn for all units (all armies)
  • Global recruitment capacity: +2

Ice Court Boons: +3

Orthodoxy Boons: +1

Plan a co-op campaign with The Ice Court — partners by start distance, climate and victory conditions. Its start next to the race's other factions: best Kislev factions.

Climate

Suitable

  • Frozen
  • Mountain
  • Temperate

Unpleasant

  • Temperate Island
  • Jungle
  • Savannah
  • Wasteland

Uninhabitable

  • Chaotic Wasteland
  • Desert
  • Magical Forest
  • Ocean
  • Undead Wasteland

How settling The Ice Court fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.

Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.4.