Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Death Hag unit card

Death Hag

Hero· Melee Specialist· 1 model at Ultra size

Skill tree →Duel it in the combat calculator →

Death Hag is Dark Elves hero: 3,688 HP, armour 10, melee attack 62, melee defence 35, weapon strength 400. It costs 600 in the campaign and in multiplayer. Unit key wh2_main_def_cha_death_hag_0. Patch 9.0.4, from the game's data tables.

Health

3,688

bottom 15% of class

Armour

10

bottom 2% of class

Leadership

75

top 18% of class

Speed

44

bottom 36% of class

Melee attack

62

top 3% of class

Melee defence

35

top 50% of class

Weapon strength

280 base + 120 armour-piercing, +20 vs infantry

400

top 33% of class

Charge bonus

35

bottom 36% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • WitchbrewAugment · +24 Melee Attack, +50% Armour-Piercing Weapon Damage…active
  • Murderous MasteryAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Foe-SeekerAugment · +25% Charge Speed, +25% Speedactive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Death Hag skill tree

25 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Death Hag's skills

  1. Cauldron of Blood
  2. Ward of Khaine
  3. Bride of Khaine
  4. Immortality
  5. Mentor
  1. Cry of War
  2. Rune of Khaine
  3. Witchbrew
  1. Dance of Death
  2. Impassioned
  3. Wild-Eyed
  4. Conviction
  5. Soothsaying
  6. Foe-Seeker
  7. Fleet-Footed
  8. Augury
  9. Tenacity
  10. Fervour
  11. Deadly Onslaught
  1. Replenish Troops
  2. Cleanse Corruption
  3. Damage Walls
  4. Wound
  5. Hinder Replenishment
  6. Specialist

Every version of Death Hag

2 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Dark ElvesMelee Specialist3,6881107544623540035600150wh2_main_def_cha_death_hag_0
Dark ElvesMelee Specialist5,73218075503428290351,350338wh2_main_def_cha_death_hag_1

Who can field it

  • Dark Elves · Naggarond

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.