Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Dreadspears unit card

Dreadspears

Melee infantry· Spear Infantry· Tier 1· 120 models at Ultra size

Duel it in the combat calculator →

Dreadspears are Dark Elves melee infantry: 7,560 HP across 120 models, armour 40, melee attack 26, melee defence 42, weapon strength 25. It costs 450 in the campaign and in multiplayer. Unit key wh2_main_def_inf_dreadspears_0. Patch 9.0.4, from the game's data tables.

Health

63 per model

7,560

bottom 12% of class

Armour

shield blocks 55% of small-arms missiles from the front (not artillery)

40

bottom 47% of class

Leadership

66

bottom 40% of class

Speed

33

bottom 42% of class

Melee attack

26

bottom 20% of class

Melee defence

42

top 33% of class

Weapon strength

19 base + 6 armour-piercing, +14 vs large

25

bottom 10% of class

Charge bonus

8

bottom 13% of class

Attributes

Abilities

  • Murderous ProwessAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 56.5% of the game's 194 infantry units in melee. Per 1,000 gold: 105.9 damage per second against Chaos Warriors; it lasts 82.2 s against one unit of them.

Beats, at a similar price: Grail Reliquae (414.86× faster), Pigback Riders (2.56× faster), Miners (Blasting Charges) (2.45× faster)

Loses to, at a similar price: Swordsmen (1.52× slower), Marauders (1.52× slower), Hobgoblin Cutthroats (1.40× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 450 multiplayer gold. Dark Elf units ranked.

Match-ups people search for: Dreadspears vs Bleakswords

Who can field it

  • Dark Elves · Naggarond

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.