
Druchii Anointed
Hero· Melee Specialist· 1 model at Ultra size
Comes with Tides of Torment – Slaanesh(Warhammer III)
Skill tree →Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Druchii Anointed is Slaanesh hero: 3,834 HP, armour 80, melee attack 60, melee defence 42, weapon strength 420. It costs 850 in the campaign and in multiplayer. It comes with Tides of Torment – Slaanesh. Unit key wh3_dlc27_sla_cha_druchii_anointed. Patch 9.0.4, from the game's data tables.
Health
3,834
Armour
80
Leadership
75
Speed
45
Melee attack
60
Melee defence
42
Weapon strength
160 base + 260 armour-piercing, +30 vs infantry
420
Charge bonus
20
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).
- Mark of Slaanesh
A unit with the Mark of Slaanesh has: Immune to Psychology Attribute Strider Attribute Increased Physical Resistance Increased Speed
- Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Abilities
- Murderous MasteryAugment · +15% Charge Bonus, +15% Melee Attack…passiveMurderous MasteryAugment+15% Charge Bonus+15% Melee Attack+8 LeadershipPassive · Duration 120 s · 1 useIt is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
- Lash of SlaaneshBreathactiveLash of SlaaneshBreathCooldown 60 s · Duration 6 s · 2 uses · Wind-up 1 sThe exquisite kiss of the Dark Prince's three-tailed whip strikes the enemy with a delicious fury.
- Soul StealerDirect Damage (Area) · Absorbs hitpoints from enemies, Causes damage to combatants…activeSoul StealerDirect Damage (Area)Absorbs hitpoints from enemiesCauses damage to combatantsStrong vs a single combatantWeak vs multiple combatantsCooldown 120 s · Duration 12 s · 1 use · Range 35 mTendrils of solidified darkness writhe outwards, draining the lifeforce from foes and renewing the caster’s own vigour.
- GuardianWard Save (Area) · +15% Physical ResistancepassiveGuardianWard Save (Area)+15% Physical ResistancePassive · Range 35 mIn the midst of a bloodbath it's good to know that someone has your back.
- Murderous EuphoriaAugment · +15% Armour-Piercing Weapon Damage, +15% Base Weapon Damage…passiveMurderous EuphoriaAugment+15% Armour-Piercing Weapon Damage+15% Base Weapon Damage+20% Armour-Piercing Weapon Damage+20% Base Weapon Damage+8 Leadership+25% Armour-Piercing Weapon Damage+25% Base Weapon Damage+8 LeadershipPassive · Cooldown 60 sReaching the seabed of their silent obsession, the Druchii straddle the peaks of euphoria. The journey down is tiring but impossible to abandon.
- Hysterical FrenzyAugment · +40 Melee Attack, +25% Armour-Piercing Weapon Damage…activeHysterical FrenzyAugment+40 Melee Attack+25% Armour-Piercing Weapon Damage+25% Base Weapon DamageCooldown 43 s · Duration 28 s · 2 uses · Wind-up 3 sThe caster's victims are engulfed by a torrent of unreasoning emotion, excruciating pain and blissful rapture, causing them to embark on a riotous, clawing rampage.
- WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Counters
Good against
- Infantry-sized units — bonus vs infantry 30e.g. Exalted Plaguebearers of Nurgle, Zombies, Blessed Temple Guard · Slaanesh: Devoted Marauders of Slaanesh, Slaangors
- Heavily armoured units — 260 of 420 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Slaanesh: Exalted Seeker Chariot, Hellflayers
- Magical attacks — physical resistance +20%e.g. Stormfiends (Warpfire Projectors), Warpfire Throwers, Death Globe Bombardiers · Slaanesh: Soul Grinder of Slaanesh, Keeper of Secrets
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Druchii Anointed skill tree
38 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
Plan Druchii Anointed's skills
- Cold OneCold OneUnlocks at rank 9
- Mount: Cold One
- Daemonic SteedDaemonic SteedUnlocks at rank 12
- Mount: Daemonic Steed
- Hates KhorneHates KhorneUnlocks at rank 7
- Melee attack: +10 when fighting against Khornate factions
- Weapon strength: +15% when fighting against Khornate factions
- Elven GrudgeElven Grudge
- Missile resistance: 10% when fighting against Elves
- Melee attack: +14 when fighting against Elves
- Supple & SprySupple & SpryUnlocks at rank 7
- Missile resistance: 10%
- ImmortalityImmortalityUnlocks at rank 20
- When normally killed in action, this Hero will be wounded instead
- MentorMentorUnlocks at rank 30 · 3 levelsLevel 1
- Character will share +15% of experience earned between all other active Heroes of the same type
- Character will share +30% of experience earned between all other active Heroes of the same type
- Character will share +50% of experience earned between all other active Heroes of the same type
- Devoted MurderersDevoted MurderersUnlocks at rank 14
- Passive ability: "Frenzy" for Devotees of Slaanesh units (Hero's army)
- Passive ability: "Murderous Euphoria"
- Vigour loss reduction: -33%
- The Umbral PallThe Umbral PallUnlocks at rank 14
- Passive ability: "Evasion" for Devotees of Slaanesh units (Hero's army)
- Attribute: Stalk
- Ambush defence chance: +10% (Hero's army)
- Banished OneBanished OneUnlocks at rank 14
- Passive ability: "Frenzy"
- Ward save: +15%
- Obsessive SurgeObsessive SurgeUnlocks at rank 16
- Passive ability: "Wayfarer"
- Missile block chance: +25%
- Speed: +15%
- The Knowing DarknessThe Knowing DarknessUnlocks at rank 16
- Passive ability: "Guardian"
- Character experience gain: +10% (accompanying Lord)
- A Darkness of One's OwnA Darkness of One's OwnUnlocks at rank 16
- Wound action: Additional 15% chance of wounding target
- Hero action success chance: +8%
- Campaign movement range: +25% (when not embedded)
- Dark KnowledgeDark KnowledgeUnlocks at rank 8
- Slaanesh corruption: +2 (local province)
- Winds of Magic power reserve capacity: +10 (Hero's army)
- Enables magical attacks
- Lash of SlaaneshLash of Slaanesh
- Bound spell: "Lash of Slaanesh"
- ChillwindChillwind
- Bound spell: "Chillwind"
- Hysterical FrenzyHysterical Frenzy
- Bound spell: "Hysterical Frenzy"
- Word of PainWord of Pain
- Bound spell: "Word of Pain"
- Slicing ShardsSlicing Shards
- Bound spell: "Slicing Shards"
- Soul StealerSoul Stealer
- Bound spell: "Soul Stealer"
- Legacy of PleasureLegacy of Pleasure
- Number of uses: +1 for Common and Uncommon bound spell choices
- Hero action cost: -20%
- Hero action success chance: +10%
- Dance of DeathDance of Death
- Melee attack: +4
- Melee defence: +4
- Devastating ChargeDevastating Charge3 levelsLevel 1
- Charge bonus: +6
- Charge bonus: +16
- Charge bonus: +30
- Thick-SkinnedThick-Skinned3 levelsLevel 1
- Armour: +3
- Armour: +8
- Armour: +15
- Hard to HitHard to Hit3 levelsLevel 1
- Melee defence: +3
- Melee defence: +7
- Melee defence: +12
- Deadly BladeDeadly Blade3 levelsLevel 1
- Melee attack: +3
- Melee attack: +7
- Melee attack: +12
- Foe-SeekerFoe-Seeker
- Ability: "Foe-Seeker"
- Wound-MakerWound-Maker3 levelsLevel 1
- Weapon strength: +5%
- Weapon strength: +12%
- Weapon strength: +20%
- Scarred VeteranScarred Veteran3 levelsLevel 1
- Hit points: +3%
- Hit points: +8%
- Hit points: +15%
- IndomitableIndomitable3 levelsLevel 1
- Leadership: +4
- Leadership: +8
- Leadership: +12
- Blade ShieldBlade Shield3 levelsLevel 1
- Melee defence: +3
- Melee defence: +7
- Melee defence: +12
- Deadly OnslaughtDeadly Onslaught
- Ability: "Deadly Onslaught"
- Replenish TroopsReplenish Troops3 levelsLevel 1
- Replenish Troops action: Replenishment rate is increased by an additional 3%
- Replenish Troops action: Replenishment rate is increased by an additional 6%
- Replenish Troops action: Replenishment rate is increased by an additional 9%
- Spread CorruptionSpread Corruption3 levelsLevel 1
- Spread Corruption action: Slaanesh corruption is increased by an additional 1
- Spread Corruption action: Slaanesh corruption is increased by an additional 2
- Spread Corruption action: Slaanesh corruption is increased by an additional 3
- Damage WallsDamage Walls3 levelsLevel 1
- Damage Walls action: 1 additional wall breaches
- Damage Walls action: 2 additional wall breaches
- Damage Walls action: 3 additional wall breaches
- WoundWound3 levelsLevel 1
- Wound action: Additional 5% chance of wounding target
- Wound action: Additional 12% chance of wounding target
- Wound action: Additional 21% chance of wounding target
- Hinder ReplenishmentHinder Replenishment3 levelsLevel 1
- Hinder Replenishment action: Replenishment is modified by an additional -10%
- Hinder Replenishment action: Replenishment is modified by an additional -20%
- Hinder Replenishment action: Replenishment is modified by an additional -40%
- SpecialistSpecialist3 levelsLevel 1
- Hero action cost: -10%
- Hero action success chance: +1%
- Hero action cost: -20%
- Hero action success chance: +3%
- Hero action cost: -40%
- Hero action success chance: +6%
Every version of Druchii Anointed
3 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SlaaneshMelee Specialist | 3,834 | 1 | 80 | 75 | 45 | 60 | 42 | 420 | 20 | 850 | 200 | wh3_dlc27_sla_cha_druchii_anointed |
| SlaaneshMelee Specialist | 4,276 | 1 | 110 | 75 | 68 | 60 | 42 | 420 | 40 | 1,050 | 275 | wh3_dlc27_sla_cha_druchii_anointed_cold_one |
| SlaaneshMelee Specialist | 4,900 | 1 | 80 | 75 | 100 | 60 | 55 | 420 | 50 | 1,200 | 350 | wh3_dlc27_sla_cha_druchii_anointed_daemonic_steed |
Who can field it
- Slaanesh · Seducers of Slaanesh
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.