Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Blessed Carnosaur unit card

Blessed Carnosaur

Monster· Monster· Tier 4· 1 model at Ultra size

Health

8,468

top 50% of class

Armour

95

top 27% of class

Leadership

60

bottom 10% of class

Speed

99

top 9% of class

Melee attack

57

top 30% of class

Melee defence

40

top 39% of class

Weapon strength

120 base + 360 armour-piercing, +35 vs large

480

bottom 44% of class

Charge bonus

60

top 23% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Abilities

  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive
  • Predatory FighterHex · +25% Speed, +5 Melee Attackpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Hexoatl

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.