Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Boglars of the Mad Marshes (Gnoblars) unit card

Boglars of the Mad Marshes (Gnoblars)

Missile infantry· Missile Infantry· Tier 2· 160 models at Ultra sizeRegiment of Renown

Health

56 per model

8,960

top 3% of class

Armour

15

bottom 6% of class

Leadership

55

bottom 30% of class

Speed

35

bottom 43% of class

Melee attack

24

top 49% of class

Melee defence

34

top 21% of class

Weapon strength

17 base + 4 armour-piercing

21

bottom 11% of class

Charge bonus

6

bottom 33% of class

Ranged

Range

70 m

bottom 3% of class

Ammunition

10

bottom 7% of class

Missile damage

10 base + 2 AP

12

bottom 8% of class

Reload time

8 s

bottom 10% of class

Damage per 10 s

15

bottom 8% of class

Attributes

  • Expendable

    Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Stalk

    This unit can move hidden in any terrain.

Abilities

  • WaterbirthRegeneration · Replenishes hit points of combatants when in water., New combatants added when in water.passive

Who can field it

  • Goldtooth

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.