Boglars of the Mad Marshes (Gnoblars)
Missile infantry· Missile Infantry· Tier 2· 160 models at Ultra sizeRegiment of Renown
Health
56 per model
8,960
Armour
15
Leadership
55
Speed
35
Melee attack
24
Melee defence
34
Weapon strength
17 base + 4 armour-piercing
21
Charge bonus
6
Ranged
Range
70 m
Ammunition
10
Missile damage
10 base + 2 AP
12
Reload time
8 s
Damage per 10 s
15
Attributes

Expendable
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

Vanguard Deployment
This unit can deploy outside the deployment zone.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Stalk
This unit can move hidden in any terrain.
Abilities
WaterbirthRegeneration · Replenishes hit points of combatants when in water., New combatants added when in water.passiveWaterbirthRegenerationReplenishes hit points of combatants when in water.New combatants added when in water.PassiveSubmerged in filthy, stagnant water, wounds inexplicably knit together, and skin becomes whole. More curious are the grotesque boils that flourish and erupt, birthing a new sibling.
Who can field it
- Goldtooth
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.