Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Damned Paladin unit card

Damned Paladin

Hero· Melee Specialist· 1 model at Ultra size

Comes with Vampire Coast(Warhammer II)

Skill tree →Duel it in the combat calculator →

Damned Paladin is Vampire Coast hero: 4,242 HP, armour 0, melee attack 45, melee defence 40, weapon strength 390. It costs 1,000 in the campaign and 900 in multiplayer. It comes with Vampire Coast. Unit key wh2_dlc11_cst_cha_damned_paladin_0. Patch 9.0.4, from the game's data tables.

Health

4,242

top 49% of class

Armour

shield blocks 35% of small-arms missiles from the front (not artillery)

0

bottom 1% of class

Leadership

45

bottom 1% of class

Speed

34

bottom 12% of class

Melee attack

45

top 33% of class

Melee defence

40

top 42% of class

Weapon strength

0 base + 390 armour-piercing, +20 vs large

390

top 36% of class

Charge bonus

40

top 47% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Knight

    Witnessing friendly units with the Peasant Attribute rout will not affect this unit's leadership.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Deadly OnslaughtAugment · +60% Charge Bonus, +25% Armour-Piercing Weapon Damage…active
  • Foe-SeekerAugment · +25% Charge Speed, +25% Speedactive
  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Damned Paladin skill tree

25 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Damned Paladin's skills

  1. Barded Warhorse
  2. Lady’s Mantle
  3. Immortality
  4. Mentor
  1. The Cold Blade
  2. Damned Rage
  3. Stoic Death
  4. Evanesce
  1. Blade Master
  2. Devastating Charge
  3. Full Plate Armour
  4. Hard to Hit
  5. Deadly Blade
  6. Foe-Seeker
  7. Wound-Maker
  8. Scarred Veteran
  9. Indomitable
  10. Blade Shield
  11. Colossal Strike
  1. Replenish Troops
  2. Spread Control
  3. Assault Garrison
  4. Assassinate
  5. Assault Units
  6. Specialist

Every version of Damned Paladin

2 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Vampire CoastMelee Specialist4,2421045344540390401,000250wh2_dlc11_cst_cha_damned_paladin_0
Vampire CoastMelee Specialist4,7741045754540390701,200300wh2_dlc11_cst_cha_damned_paladin_1

Who can field it

  • Vampire Coast · The Awakened · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: every race above has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.