Deathjacks (Archers)
Missile infantry· Missile Infantry· Tier 2· 90 models at Ultra sizeRegiment of Renown
Health
69 per model
6,210
Armour
20
Leadership
60
Speed
33
Melee attack
19
Melee defence
23
Weapon strength
21 base + 3 armour-piercing
24
Charge bonus
4
Ranged
Range
130 m
Ammunition
20
Missile damage
17 base + 2 AP
19
Reload time
10 s
Damage per 10 s
19
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Snipe
This unit remains hidden while firing.

Stalk
This unit can move hidden in any terrain.
Who can field it
- Reikland
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.