
Health
4,502
Armour
0
Leadership
100
Speed
42
Melee attack
55
Melee defence
45
Weapon strength
110 base + 300 armour-piercing, +35 vs large
410
Charge bonus
40
Attributes

Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Slayer
This unit is a Slayer. Slayers can never have their Weapon Strength reduced during a battle.

Unbreakable
This unit does not suffer any form of leadership loss and will never rout.
Abilities
Worthy FoeAugment · +12 Melee Attack, +20% Armour-Piercing Weapon Damage…passiveWorthy FoeAugment+12 Melee Attack+20% Armour-Piercing Weapon Damage+20% Base Weapon DamagePassiveInevitably, adversaries come in all shapes, sizes and strengths; if you're trying to die, it's desirable to go down fighting a formidable enemy.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Foe-SeekerAugment · +25% Charge Speed, +25% SpeedactiveFoe-SeekerAugment+25% Charge Speed+25% SpeedCooldown 60 s · Duration 25 sThere are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Heroic Killing BlowAugment · +50% Armour-Piercing Weapon Damage, +50% Base Weapon DamageactiveHeroic Killing BlowAugment+50% Armour-Piercing Weapon Damage+50% Base Weapon DamageCooldown 90 s · Duration 25 sThere are powerful beings who can decapitate a dragon or plunge a sword into the heart of a griffon in one mighty strike.
DeathblowAugment · +20% Armour-Piercing Weapon Damage, +20% Base Weapon DamagepassiveDeathblowAugment+20% Armour-Piercing Weapon Damage+20% Base Weapon DamagePassiveSuch is the strength within this warrior that when they strike it is sure to be a deathblow!
Dragon Slayer skill tree
33 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
DeathblowDeathblow
Passive ability: "Deathblow"
Determined DeathblowDetermined DeathblowUnlocks at rank 8
Replaces: "Deathblow"
Passive ability: "Determined Deathblow"
Extremely Daring DeathblowExtremely Daring DeathblowUnlocks at rank 10
Replaces: "Determined Deathblow"
Passive ability: "Extremely Daring Deathblow"
Ancestral GrudgeAncestral GrudgeUnlocks at rank 3
Weapon strength: +8%
Weapon strength: +15% when fighting against Greenskins
ResoluteResoluteUnlocks at rank 6
Charge bonus: +15
Rune of GrimnirRune of GrimnirUnlocks at rank 7
Missile resistance: 10%
ImmortalityImmortalityUnlocks at rank 19
When normally killed in action, this Hero will be wounded instead
MentorMentor3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same type
Character will share +30% of experience earned between all other active Heroes of the same type
Character will share +50% of experience earned between all other active Heroes of the same type
Distinguished SlayerDistinguished Slayer
Melee defence: +5
Ward save: +5%
Army of One, Slayer of ManyArmy of One, Slayer of Many
Passive ability: "Worthy Foe"
Attribute: Causes Fear
Vanquish ChaosVanquish Chaos
Weapon strength: +15% when fighting against Warriors of Chaos, Daemons of Chaos, Chaos Dwarfs and Norsca
Corruption: -2 (local province)
Big Game SlayerBig Game Slayer
Charge bonus: +30
Bonus vs Large: +15
DragonsbaneDragonsbane
Ability: ""
Weapon strength: +10%
Follower of GrimnirFollower of Grimnir
Weapon strength: +15%
Toughened SkinToughened Skin
Missile resistance: 10%
Experienced WandererExperienced Wanderer
Attribute: Strider
Speed: +10%
Blade MasterBlade Master
Melee attack: +5
Devastating ChargeDevastating Charge3 levelsLevel 1
Charge bonus: +6
Charge bonus: +16
Charge bonus: +30
Hard to HitHard to Hit3 levelsLevel 1
Melee defence: +3
Melee defence: +7
Melee defence: +12
Stubborn DefianceStubborn Defiance3 levelsLevel 1
Physical resistance: 5%
Physical resistance: 7%
Physical resistance: 10%
Deadly BladeDeadly Blade3 levelsLevel 1
Melee attack: +3
Melee attack: +7
Melee attack: +12
Foe-SeekerFoe-Seeker
Ability: "Foe-Seeker"
Wound-MakerWound-Maker3 levelsLevel 1
Weapon strength: +5%
Weapon strength: +12%
Weapon strength: +20%
Scarred VeteranScarred Veteran3 levelsLevel 1
Hit points: +3%
Hit points: +8%
Hit points: +15%
RelentlessRelentless2 levelsLevel 1
Speed: +7%
Speed: +15%
Blade ShieldBlade Shield3 levelsLevel 1
Melee defence: +3
Melee defence: +7
Melee defence: +12
Deadly OnslaughtDeadly Onslaught
Ability: "Deadly Onslaught"
Replenish TroopsReplenish Troops3 levelsLevel 1
Replenish Troops action: Replenishment rate is increased by an additional 3%
Replenish Troops action: Replenishment rate is increased by an additional 6%
Replenish Troops action: Replenishment rate is increased by an additional 9%
Spread ControlSpread Control3 levelsLevel 1
Spread Control action: Control is modified by an additional 1
Control: -1 (local enemy province)
Control: +1 (local province)
Spread Control action: Control is modified by an additional 2
Control: -2 (local enemy province)
Control: +2 (local province)
Spread Control action: Control is modified by an additional 3
Control: -3 (local enemy province)
Control: +3 (local province)
Assault UnitsAssault Units3 levelsLevel 1
Assault Units action: Additional 3% casualties inflicted
Assault Units action: Additional 8% casualties inflicted
Assault Units action: Additional 15% casualties inflicted
AssassinateAssassinate3 levelsLevel 1
Assassinate action: Additional 3% success chance
Assassinate action: Additional 8% success chance
Assassinate action: Additional 15% success chance
Assault GarrisonAssault Garrison3 levelsLevel 1
Assault Garrison action: Additional 5% casualties inflicted
Assault Garrison action: Additional 15% casualties inflicted
Assault Garrison action: Additional 30% casualties inflicted
SpecialistSpecialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%
Hero action cost: -20%
Hero action success chance: +3%
Hero action cost: -40%
Hero action success chance: +6%
Who can field it
- Karaz-a-Karak
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.