Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Eye-Takers (Warplock Jezzails) unit card

Eye-Takers (Warplock Jezzails)

Missile infantry· Weapon Team· Tier 3· 32 models at Ultra sizeRegiment of Renown

Comes with The Prophet & The Warlock(Warhammer II)

Duel it in the combat calculator →

Eye-Takers (Warplock Jezzails) are Skaven missile infantry: 3,936 HP across 32 models, armour 70, melee attack 22, melee defence 22, weapon strength 26, range 275 m, missile damage 960 per 10 s for the whole unit. It costs 1,400 in the campaign and in multiplayer. They come with The Prophet & The Warlock. Unit key wh2_dlc12_skv_art_warplock_jezzails_ror_tech_lab_0. Patch 9.0.4, from the game's data tables.

Health

123 per model

3,936

bottom 7% of class

Armour

shield blocks 55% of small-arms missiles from the front (not artillery)

70

top 31% of class

Leadership

60

bottom 44% of class

Speed

42

top 20% of class

Melee attack

22

bottom 43% of class

Melee defence

22

bottom 32% of class

Weapon strength

20 base + 6 armour-piercing

26

bottom 40% of class

Charge bonus

2

bottom 1% of class

Ranged

Range

275 m

top 5% of class

Ammunition

22

bottom 41% of class

Missile damage

6 base + 30 AP

36

top 17% of class

Reload time

12 s

bottom 24% of class

Damage per 10 s

30

top 37% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Scurry Away!Augment · +10% Speedpassive
  • Strength in NumbersAugment · -10% Speed, +8 Melee Defence…passive
  • Hawkish PrecisionAugment · +15% Armour-Piercing Missile Damage, +15% Base Missile Damagepassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Skaven · Clan Mors · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: every race above has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.