Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Khorrok's Manrippers (Bestigor Herd) unit card

Khorrok's Manrippers (Bestigor Herd)

Melee infantry· Halberd Infantry· Tier 3· 100 models at Ultra sizeRegiment of Renown

Duel it in the combat calculator →

Khorrok's Manrippers (Bestigor Herd) are Beastmen melee infantry: 10,000 HP across 100 models, armour 95, melee attack 44, melee defence 42, weapon strength 42. It costs 1,250 in multiplayer. Unit key wh_pro04_bst_inf_bestigor_herd_ror_0. Patch 9.0.4, from the game's data tables.

Health

100 per model

10,000

top 21% of class

Armour

95

top 22% of class

Leadership

80

top 32% of class

Speed

38

top 33% of class

Melee attack

44

top 16% of class

Melee defence

42

top 33% of class

Weapon strength

12 base + 30 armour-piercing, +20 vs large

42

top 35% of class

Charge bonus

26

top 30% of class

Attributes

Abilities

  • Primal FuryAugment · +10% Speed, +10% Charge Bonus…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 45.9% of the game's 194 infantry units in melee. Per 1,000 gold: 231 damage per second against Chaos Warriors; it lasts 63.1 s against one unit of them.

Beats, at a similar price: Skin Wolves (Armoured) (16.54× faster), Skin Wolves (14.05× faster), Gorgers (4.31× faster)

Loses to, at a similar price: Har Ganeth Executioners (1.55× slower), Chosen of Nurgle (1.47× slower), Grave Guard (Great Weapons) (1.45× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,250 multiplayer gold. Beastmen units ranked.

Who can field it

  • Beastmen · Warherd of the One-Eye

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.