Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Khorrok's Manrippers (Bestigor Herd) unit card

Khorrok's Manrippers (Bestigor Herd)

Melee infantry· Halberd Infantry· Tier 3· 100 models at Ultra sizeRegiment of Renown

Health

100 per model

10,000

top 21% of class

Armour

95

top 21% of class

Leadership

80

top 32% of class

Speed

38

top 33% of class

Melee attack

44

top 16% of class

Melee defence

42

top 33% of class

Weapon strength

12 base + 30 armour-piercing, +20 vs large

42

top 35% of class

Charge bonus

26

top 30% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Woodsman

    This unit can pass through trees.

Abilities

  • Primal FuryAugment · +10% Speed, +10% Charge Bonus…passive

Who can field it

  • Warherd of the One-Eye

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.