Health
5,010
top 42% of class
Armour
70
top 36% of class
Leadership
55
bottom 32% of class
Speed
20
bottom 1% of class
Melee attack
20
top 42% of class
Melee defence
10
bottom 45% of class
Weapon strength
130 base + 40 armour-piercing
170
top 24% of class
Charge bonus
5
bottom 24% of class
Ranged
Range
380 m
bottom 38% of class
Ammunition
25
top 31% of class
Missile damage
140 base + 260 AP, explosion 70 + 30 AP
500
top 3% of class
Reload time
10 s
bottom 11% of class
Damage per 10 s
500
top 16% of class
Attributes

Contempt
Witnessing other friendly units rout will only affect this unit's leadership if they also have the Contempt attribute.

Hell-Forged
This unit can be restored in battle by the Daemonsmith's Reforge ability.
Abilities
HellboundAugment · +20 Physical ResistancepassiveHellboundAugment+20 Physical ResistancePassiveSome war machines have Daemons of fury and destruction bound to their very frame and bolt, creating something even more bloodthirsty than their creators, and much more difficult to destroy.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Who can field it
- The Legion of Azgorh
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.