Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Nordland Mariners (Halberdiers) unit card

Nordland Mariners (Halberdiers)

Melee infantry· Halberd Infantry· Tier 2· 120 models at Ultra size

Duel it in the combat calculator →

Nordland Mariners (Halberdiers) are Empire melee infantry: 8,760 HP across 120 models, armour 30, melee attack 30, melee defence 46, weapon strength 28. It costs 700 in the campaign and in multiplayer. Unit key wh2_dlc13_emp_inf_halberdiers_ror_0. Patch 9.0.4, from the game's data tables.

Health

73 per model

8,760

bottom 39% of class

Armour

30

bottom 33% of class

Leadership

70

bottom 43% of class

Speed

36

top 39% of class

Melee attack

30

bottom 31% of class

Melee defence

46

top 23% of class

Weapon strength

8 base + 20 armour-piercing, +16 vs large

28

bottom 22% of class

Charge bonus

8

bottom 13% of class

Attributes

  • Expert Charge Defence

    When bracing, this unit negates the charge bonus of any attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • RowdyAugment · +4 Leadershippassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 30.4% of the game's 194 infantry units in melee. Per 1,000 gold: 141.4 damage per second against Chaos Warriors; it lasts 66.4 s against one unit of them.

Beats, at a similar price: Warp-Grinders (10.03× faster), Khorngors (3.17× faster), Eshin Triads (2.70× faster)

Loses to, at a similar price: Flayerkin (2.03× slower), Wardancers (1.97× slower), Nehekharan Warriors (1.95× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 700 multiplayer gold.

Who can field it

  • The Empire · Reikland · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: every race above has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.