Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Pit Fighters of Hell’s Deep (Rat Ogres) unit card

Pit Fighters of Hell’s Deep (Rat Ogres)

Monstrous infantry· Monstrous Infantry· Tier 3· 16 models at Ultra sizeRegiment of Renown

Health

483 per model

7,728

bottom 21% of class

Armour

30

bottom 19% of class

Leadership

66

top 46% of class

Speed

60

top 33% of class

Melee attack

34

bottom 35% of class

Melee defence

34

top 50% of class

Weapon strength

20 base + 55 armour-piercing

75

bottom 17% of class

Charge bonus

46

top 12% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Moulder Monster

    This is a unit created by Clan Moulder. Packmasters and Throt the Unclean can push it to its full combat potential and restore it in battle.

Abilities

  • Scurry Away!Augment · +10% Speedpassive
  • BerserkAugment · +13 Melee Attack, +20 Physical Resistance…passive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Clan Mors

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.