Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Plague Monks unit card

Plague Monks

Melee infantry· Dual Sword Infantry· Tier 2· 120 models at Ultra size

Health

76 per model

9,120

top 44% of class

Armour

10

bottom 9% of class

Leadership

68

bottom 41% of class

Speed

42

top 19% of class

Melee attack

28

bottom 27% of class

Melee defence

25

bottom 17% of class

Weapon strength

24 base + 8 armour-piercing, +7 vs infantry

32

bottom 38% of class

Charge bonus

22

top 38% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Scurry Away!Augment · +10% Speedpassive
  • Strength in NumbersAugment · -10% Speed, +8 Melee Defence…passive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Clan Mors

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh2_main_skv_inf_plague_monks_summoned).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.