Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Slaanesh's Harvesters (Doomfire Warlocks) unit card

Slaanesh's Harvesters (Doomfire Warlocks)

Melee cavalry· Magical Cavalry· Tier 3· 60 models at Ultra sizeRegiment of Renown

Comes with The Queen & The Crone(Warhammer II)

Duel it in the combat calculator →

Slaanesh's Harvesters (Doomfire Warlocks) are Dark Elves melee cavalry: 5,520 HP across 60 models, armour 15, melee attack 41, melee defence 36, weapon strength 45. It costs 1,450 in the campaign and in multiplayer. They come with The Queen & The Crone. Unit key wh2_dlc10_def_cav_slaanesh_harvesters_ror_0. Patch 9.0.4, from the game's data tables.

Health

92 per model

5,520

bottom 16% of class

Armour

15

bottom 4% of class

Leadership

75

top 42% of class

Speed

92

top 21% of class

Melee attack

41

top 25% of class

Melee defence

36

top 38% of class

Weapon strength

32 base + 13 armour-piercing

45

top 37% of class

Charge bonus

40

bottom 25% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Soul StealerDirect Damage (Area) · Absorbs hitpoints from enemies, Causes damage to combatants…active
  • Word of PainHex · -30 Accuracy, -40 Melee Attackactive
  • Murderous ProwessAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 45.4% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 61.8 damage per second against Chaos Warriors; it lasts 21.9 s against one unit of them.

Beats, at a similar price: Luminark of Hysh (1155.73× faster), Casket of Souls (322.73× faster), Ironblaster (37.33× faster)

Loses to, at a similar price: Chaos Knights of Tzeentch (6.72× slower), Chaos Knights of Nurgle (4.31× slower), Chaos Knights (4.25× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,450 multiplayer gold. Dark Elf units ranked.

Who can field it

  • Dark Elves · Naggarond

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.