Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
The Hergig Jaegerkorps (Hochland Long Rifles) unit card

The Hergig Jaegerkorps (Hochland Long Rifles)

Missile infantry· Specialist Missile Infantry· Tier 3· 32 models at Ultra sizeRegiment of Renown

Health

120 per model

3,840

bottom 4% of class

Armour

60

top 32% of class

Leadership

70

top 30% of class

Speed

33

bottom 22% of class

Melee attack

24

top 49% of class

Melee defence

27

top 44% of class

Weapon strength

21 base + 3 armour-piercing

24

bottom 15% of class

Charge bonus

4

bottom 15% of class

Ranged

Range

260 m

top 6% of class

Ammunition

24

top 22% of class

Missile damage

7 base + 30 AP

37

top 15% of class

Reload time

13 s

top 23% of class

Damage per 10 s

28

top 39% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Snipe

    This unit remains hidden while firing.

Abilities

  • Blackpowder DisciplineAugment · +40 Accuracy, +10 Reload Skillpassive

Who can field it

  • Reikland

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.