Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Tiranoc Chariots unit card

Tiranoc Chariots

Chariot· Missile Chariot· Tier 2· 4 models (crew of 12) at Ultra size

Health

1,222 per model

4,888

bottom 15% of class

Armour

80

bottom 33% of class

Leadership

70

bottom 42% of class

Speed

84

top 21% of class

Melee attack

22

bottom 17% of class

Melee defence

22

bottom 30% of class

Weapon strength

29 base + 11 armour-piercing, +18 vs infantry

40

bottom 26% of class

Charge bonus

55

top 47% of class

Ranged

Range

165 m

bottom 45% of class

Ammunition

50

top 7% of class

Missile damage

18 base + 11 AP, 3 projectiles per shot

29

bottom 1% of class

Reload time

7 s

bottom 17% of class

Damage per 10 s

124

bottom 31% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire while on the move.

Abilities

  • Martial ProwessAugment · +2 Melee Attack, +12 Melee Defencepassive

Who can field it

  • Lothern

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.