Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
War Mammoth (Warshrine) unit card

War Mammoth (Warshrine)

Monster· War Mammoth· Tier 5· 1 model at Ultra size

Comes with Norsca(Warhammer I)

Duel it in the combat calculator →

War Mammoth (Warshrine) is Norsca monster: 14,144 HP, armour 80, melee attack 34, melee defence 30, weapon strength 525. It costs 1,900 in the campaign and 2,000 in multiplayer. It comes with Norsca. Unit key wh_dlc08_nor_mon_war_mammoth_2. Patch 9.0.4, from the game's data tables.

Health

14,144

top 6% of class

Armour

80

top 42% of class

Leadership

65

bottom 29% of class

Speed

56

bottom 29% of class

Melee attack

34

bottom 13% of class

Melee defence

30

bottom 16% of class

Weapon strength

155 base + 370 armour-piercing, +34 vs infantry

525

top 30% of class

Charge bonus

68

top 13% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Abilities

  • Giver of GloryAugment (Area) · +10% Physical Resistance, Effect intensity increases with each nearby entity death.passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Favour of the Ruinous PowersAugment (Area) · +10 Leadershippassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 24% of the game's 99 monsters units in melee. Per 1,000 gold: 36.7 damage per second against Chaos Warriors; it lasts 33.8 s against one unit of them.

Beats, at a similar price: Thundertusk (1.65× faster), Ancient Stegadon (Engine of the Gods) (1.63× faster), Ancient Stegadon (1.54× faster)

Loses to, at a similar price: Treeman (6.38× slower), Curs'd Ettin (4.92× slower), Sea Elemental (4.49× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 2,000 multiplayer gold. Norsca units ranked.

Who can field it

  • Norsca · World Walkers

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.