Health
80 per model
8,000
bottom 22% of class
Armour
90
top 27% of class
Leadership
75
top 46% of class
Speed
33
bottom 42% of class
Melee attack
36
top 40% of class
Melee defence
28
bottom 26% of class
Weapon strength
9 base + 25 armour-piercing
34
bottom 45% of class
Charge bonus
18
bottom 45% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.

Woodsman
This unit can pass through trees.
Abilities
Martial ProwessAugment · +2 Melee Attack, +12 Melee DefencepassiveMartial ProwessAugment+2 Melee Attack+12 Melee DefencePassiveHigh Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
Who can field it
- Lothern
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.