Winterheart Guard (Eternal Guard – Shields)
Melee infantry· Spear Infantry· Tier 2· 100 models at Ultra sizeRegiment of Renown
Health
72 per model
7,200
Armour
shield blocks 55% of frontal missiles
40
Leadership
100
Speed
33
Melee attack
34
Melee defence
54
Weapon strength
4 base + 20 armour-piercing, +15 vs large
24
Charge bonus
6
Attributes

Expert Charge Defence
When bracing, this unit negates the charge bonus of any attacker.

Charge Reflection
When bracing, this unit causes additional damage when attacking charging enemies.

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Woodsman
This unit can pass through trees.

Unbreakable
This unit does not suffer any form of leadership loss and will never rout.
Who can field it
- Talsyn
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.