Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
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Greenskins · Immortal Empires

Bonerattlaz

wh2_dlc15_grn_bonerattlaz

Faction leader

Azhag the Slaughterer

Azhag the Slaughterer

Bonerattlaz

Azhag has marauded into the northern World’s Edge Mountains after some stunties, to discover they have been usurped by Ogres and rival Warbosses – who he is happy to dispatch anyway!

Enthralled by Evil
  • Immune to Vampiric attrition (all armies)
  • Hero capacity: +2 for Giant River Troll Hags
  • Winds of Magic cost: -10% for Lore of Death spells (all characters)
  • Diplomatic relations: +40 with Vampire Counts and Arkhan the Black
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On the face of it, Azhag is an unremarkable Warboss, though this is in the context where ‘unremarkable’ describes a class of hulking individuals who have pummelled their way to the top in a culture where only the strongest survive. All Orcs must fight to survive, but the tribes that dwell in Troll Country must endure particularly rigorous challenges. Monsters and packs of trolls stalk that deadly land, while Chaos warbands raid from the North. There is no safety amongst Orc kind, as the different tribes of Troll Country are bitter rivals, eager to destroy each other whenever they meet. Such are the lands in which Azhag rose to prominence. Having established dominance over all competitors, he took control of his own mob and his exploits brought Greenskins flocking to his banner. Amongst these new followers were Shamans, both Goblin and Orc, and many of these have spoken of the strange and portentous aura that surrounds Azhag. Several have been visited with green-tinged visions in which Azhag sits astride a mighty Wyvern, an ominous iron crown on his brow from which an insistent voice whispers and mighty spells of Death emanate. If the Shamans are to be believed, Azhag has a mighty and terrible future ahead of him.

Faction effects

  • Stance
  • Income from looting settlements: +100%
  • Income from raiding: +100%
  • Income from sacking settlements: +100%
  • Battering rams: +1 per siege item constructed (all armies)
  • Siege towers: +2 per siege item constructed (all armies)

Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.