Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Bull Centaur Taur'ruk unit card

Bull Centaur Taur'ruk

Hero· Melee Specialist· 1 model at Ultra size

Health

6,280

top 12% of class

Armour

70

top 44% of class

Leadership

80

top 11% of class

Speed

70

top 49% of class

Melee attack

48

top 26% of class

Melee defence

42

top 29% of class

Weapon strength

140 base + 320 armour-piercing, +30 vs large

460

top 9% of class

Charge bonus

50

top 34% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Contempt

    Witnessing other friendly units rout will only affect this unit's leadership if they also have the Contempt attribute.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • GuardianWard Save (Area) · +15 Physical Resistancepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Foe-SeekerAugment · +25% Charge Speed, +25% Speedactive
  • Heroic Killing BlowAugment · +50% Armour-Piercing Weapon Damage, +50% Base Weapon Damageactive

Bull Centaur Taur'ruk skill tree

31 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Bull Gore
  2. Frenzy
  3. Grotesque Mutations
  4. Living Metal Flesh
  5. Hashut's Scales
  6. Headdress of Zharr
  7. Immortality
  8. Mentor
  1. Temple Guardian
  2. Stalwart Defender
  3. Effective Agent
  4. Trusted Agent
  5. Murderous Charge
  6. Seeing Red
  1. Survivalist
  2. Blade Master
  3. Hard to Hit
  4. Expeditious Endeavour
  5. Wound-Maker
  6. Foe-Seeker
  7. Full Plate Armour
  8. Devastating Charge
  9. Indomitable
  10. Scarred Veteran
  11. wh3_dlc24_skill_all_all_self_colossal_strike
  1. Training
  2. Spread Control
  3. Assault Garrison
  4. Assassinate
  5. Assault Units
  6. Specialist

Who can field it

  • The Legion of Azgorh

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.