Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Curs'd Ettin (Runecaller) unit card

Curs'd Ettin (Runecaller)

Monster· Monster· Tier 4· 1 model at Ultra size

Comes with Tides of Torment – Norsca(Warhammer III)

Duel it in the combat calculator →

Curs'd Ettin (Runecaller) is Norsca monster: 11,820 HP, armour 35, melee attack 60, melee defence 35, weapon strength 550. It costs 1,600 in the campaign and in multiplayer. It comes with Tides of Torment – Norsca. Unit key wh3_dlc27_nor_mon_cursd_ettin_runecaller. Patch 9.0.4, from the game's data tables.

Health

11,820

top 20% of class

Armour

35

bottom 11% of class

Leadership

100

top 7% of class

Speed

39

bottom 9% of class

Melee attack

60

top 23% of class

Melee defence

35

bottom 44% of class

Weapon strength

300 base + 250 armour-piercing

550

top 20% of class

Charge bonus

35

bottom 25% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • The Enfeebling FoeHex · -24 Melee Attack, -24 Melee Defenceactive
  • Doom & DarknessHex · -16 Leadershipactive
  • Flock of DoomDirect Damage (Area) · Strong vs units with 25 or more entities, Causes damage to combatants…active
  • Dual Personality – SavageAugmentpassive
  • Dual Personality – BetrayerHex · -10% Spell Mastery, +15% Physical Resistancepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 85.7% of the game's 99 monsters units in melee. Per 1,000 gold: 34.5 damage per second against Chaos Warriors; it lasts 28.1 s against one unit of them.

Beats, at a similar price: Cauldron of a Thousand Poxes (11.93× faster), Exalted Flamer of Tzeentch (9.08× faster), Bastiladon (Solar Engine) (4.21× faster)

Loses to, at a similar price: Curs'd Ettin (1.97× slower), Chaos Giant (1.55× slower), Terracotta Sentinel (1.45× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,600 multiplayer gold. Norsca units ranked.

Who can field it

  • Norsca · World Walkers

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.