Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Goblin Hewers unit card

Goblin Hewers

War machine· Specialist Artillery· Tier 3· 4 models (crew of 40) at Ultra size

Comes with Thrones of Decay – Dwarfs(Warhammer III)

Duel it in the combat calculator →

Goblin Hewers are Dwarfs war machine: 6,420 HP across 4 models, armour 0, melee attack 38, melee defence 32, weapon strength 48, range 80 m. It costs 950 in the campaign and in multiplayer. They come with Thrones of Decay – Dwarfs. Unit key wh3_dlc25_dwf_art_goblin_hewer. Patch 9.0.4, from the game's data tables.

Health

1,605 per model

6,420

top 26% of class

Armour

shield blocks 30% of small-arms missiles from the front (not artillery)

0

bottom 1% of class

Leadership

100

top 14% of class

Speed

40

top 27% of class

Melee attack

38

top 9% of class

Melee defence

32

top 8% of class

Weapon strength

32 base + 16 armour-piercing, +24 vs large

48

top 35% of class

Charge bonus

26

top 20% of class

Ranged

Range

80 m

bottom 5% of class

Ammunition

4

bottom 1% of class

Missile damage

6 base + 26 AP, 38 projectiles per shot

32

bottom 2% of class

Reload time

not listed

Damage per 10 s

not listed

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Slayer

    This unit is a Slayer. Slayers can never have their Weapon Strength reduced during a battle.

  • Unbreakable

    This unit does not suffer any form of leadership loss and will never rout.

Abilities

  • DeathblowAugment · +20% Armour-Piercing Weapon Damage, +20% Base Weapon Damagepassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Dwarfs · Karaz-a-Karak

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The campaign also recruits 1 copy of this unit that no faction fields in custom battles (wh3_dlc25_dwf_art_goblin_hewer_malakai: from a mercenary pool).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.