
Goblin Hewers
War machine· Specialist Artillery· Tier 3· 4 models (crew of 40) at Ultra size
Comes with Thrones of Decay – Dwarfs(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Goblin Hewers are Dwarfs war machine: 6,420 HP across 4 models, armour 0, melee attack 38, melee defence 32, weapon strength 48, range 80 m. It costs 950 in the campaign and in multiplayer. They come with Thrones of Decay – Dwarfs. Unit key wh3_dlc25_dwf_art_goblin_hewer. Patch 9.0.4, from the game's data tables.
Health
1,605 per model
6,420
Armour
shield blocks 30% of small-arms missiles from the front (not artillery)
0
Leadership
100
Speed
40
Melee attack
38
Melee defence
32
Weapon strength
32 base + 16 armour-piercing, +24 vs large
48
Charge bonus
26
Ranged
Range
80 m
Ammunition
4
Missile damage
6 base + 26 AP, 38 projectiles per shot
32
Reload time
not listed
Damage per 10 s
not listed
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Slayer
This unit is a Slayer. Slayers can never have their Weapon Strength reduced during a battle.
- Unbreakable
This unit does not suffer any form of leadership loss and will never rout.
Abilities
- DeathblowAugment · +20% Armour-Piercing Weapon Damage, +20% Base Weapon DamagepassiveDeathblowAugment+20% Armour-Piercing Weapon Damage+20% Base Weapon DamagePassiveSuch is the strength within this warrior that when they strike it is sure to be a deathblow!
Counters
Good against
- Large units — bonus vs large 24e.g. Rogue Idol, Dread Saurian, Khemric Titan · Dwarfs: Thunderbarge, Yoked Carnosaur
- Heavily armoured units — 26 of 32 missile damage armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Dwarfs: Ironbreakers, Irondrakes
- Light infantry-sized units — large, mass 2,160e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Dwarfs: Giant Slayers, Hammerers
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Dwarfs: Bolt Throwers, Gyrocopters (Trollhammers – Grudge Settlers)
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Who can field it
- Dwarfs · Karaz-a-Karak
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
The campaign also recruits 1 copy of this unit that no faction fields in custom battles (wh3_dlc25_dwf_art_goblin_hewer_malakai: from a mercenary pool).
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.