Health
58 per model
6,960
bottom 7% of class
Armour
25
bottom 29% of class
Leadership
45
bottom 5% of class
Speed
35
top 48% of class
Melee attack
32
bottom 39% of class
Melee defence
20
bottom 7% of class
Weapon strength
21 base + 7 armour-piercing, +7 vs infantry
28
bottom 22% of class
Charge bonus
22
top 38% of class
Ranged
Range
70 m
bottom 44% of class
Ammunition
3
top 44% of class
Missile damage
12 base + 3 AP
15
bottom 1% of class
Reload time
7 s
bottom 1% of class
Damage per 10 s
21
bottom 11% of class
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Fire Whilst Moving
This unit can fire while on the move.

Stalk
This unit can move hidden in any terrain.
Abilities
BackstabbersAugment · +30% Base Missile Damage, +30% Base Weapon DamagepassiveBackstabbersAugment+30% Base Missile Damage+30% Base Weapon DamagePassiveHobgoblins are just horrid: devious, ultra-tricksy, untrustworthy killers. They're also cowards, unsurprisingly – so don't turn your back on one for an instant. Gottit?
Malign AuthorityAugment · +8 LeadershippassiveMalign AuthorityAugment+8 LeadershipPassive"Best not step out of line. Heard a Labourer ask for more gruel the other day, and they put him in the pot!"
Who can field it
- The Legion of Azgorh
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.