Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Jorek Grimm unit card

Jorek Grimm

Hero· Missile Specialist· 1 model at Ultra size

Health

4,188

bottom 49% of class

Armour

120

top 6% of class

Leadership

75

top 18% of class

Speed

32

bottom 5% of class

Melee attack

40

bottom 48% of class

Melee defence

35

top 50% of class

Weapon strength

60 base + 220 armour-piercing

280

bottom 3% of class

Charge bonus

14

bottom 4% of class

Ranged

Range

180 m

top 32% of class

Ammunition

50

top 8% of class

Missile damage

60 base + 180 AP

240

top 35% of class

Reload time

8 s

bottom 11% of class

Damage per 10 s

300

bottom 38% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Big BoomMagic Missile · Requires line of sight to the target, Causes damage to combatantsactive
  • Restock!Augment · Replenishes ammunitionactive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Ballistics CalibrationAugment (Area) · +20 Reload Skillactive
  • EntrenchmentAugment · +40% Armour-Piercing Missile Damage, +20 Physical Resistanceactive

Jorek Grimm skill tree

27 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Resourceful
  2. Flash Bomb
  3. Resolute
  4. Relentless
  5. Rune of Grimnir
  1. Break Open the Casks!
  2. Requisition
  3. Triangulation
  4. Overseer
  5. Sapper
  6. Zhufbar 42-Pounders
  1. Dead Eye
  2. Hand-Loaded
  3. Bare Essentials
  4. Ballistics Calibration
  5. Barak Varr Handshake
  1. Grudge-Raker
  2. Carry a Big Stick
  3. Percussive Maintenance
  4. Technical Enhancements
  5. Cinderblast Shell
  1. Increase Mobility
  2. Boost Income
  3. Steal Technology
  4. Wound
  5. Block Army
  6. Specialist

Who can field it

  • Reikland

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.