Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Knights of the Blazing Sun unit card

Knights of the Blazing Sun

Melee cavalry· Shock Cavalry· Tier 3· 60 models at Ultra size

Comes with The Grim & The Grave(Warhammer I)

Duel it in the combat calculator →

Knights of the Blazing Sun are Empire melee cavalry: 6,960 HP across 60 models, armour 100, melee attack 40, melee defence 26, weapon strength 42. It costs 1,200 in the campaign and in multiplayer. They come with The Grim & The Grave. Unit key wh_dlc04_emp_cav_knights_blazing_sun_0. Patch 9.0.4, from the game's data tables.

Health

116 per model

6,960

top 42% of class

Armour

shield blocks 30% of small-arms missiles from the front (not artillery)

100

top 41% of class

Leadership

70

bottom 44% of class

Speed

78

bottom 33% of class

Melee attack

40

top 28% of class

Melee defence

26

bottom 17% of class

Weapon strength

29 base + 13 armour-piercing

42

top 46% of class

Charge bonus

78

top 6% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 48.7% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 61.5 damage per second against Chaos Warriors; it lasts 31.2 s against one unit of them.

Beats, at a similar price: Casket of Souls (417.41× faster), War Wagons (Mortars) (57.32× faster), War Wagons (47.33× faster)

Loses to, at a similar price: Questing Knights (3.56× slower), Knights of the White Wolf (3.17× slower), Chaos Knights of Nurgle (3.17× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,200 multiplayer gold. Empire units ranked.

Match-ups people search for: Knights of the Blazing Sun vs Knights of the Black Rose · Knights of the Blazing Sun vs Reiksguard

Who can field it

  • The Empire · Reikland

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The game also has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh2_dlc13_emp_cav_knights_blazing_sun_0_imperial_supply).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.