
Knights of the Blazing Sun
Melee cavalry· Shock Cavalry· Tier 3· 60 models at Ultra size
Comes with The Grim & The Grave(Warhammer I)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Knights of the Blazing Sun are Empire melee cavalry: 6,960 HP across 60 models, armour 100, melee attack 40, melee defence 26, weapon strength 42. It costs 1,200 in the campaign and in multiplayer. They come with The Grim & The Grave. Unit key wh_dlc04_emp_cav_knights_blazing_sun_0. Patch 9.0.4, from the game's data tables.
Health
116 per model
6,960
Armour
shield blocks 30% of small-arms missiles from the front (not artillery)
100
Leadership
70
Speed
78
Melee attack
40
Melee defence
26
Weapon strength
29 base + 13 armour-piercing
42
Charge bonus
78
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Counters
Good against
- Units weak to fire — flaming melee attackse.g. Malevolent Treeman, Chaos Frost Dragon, Treeman
- Light infantry-sized units — large, mass 1,300e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · The Empire: Teutogen Guard, Greatswords
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · The Empire: Demigryph Knights (Halberds), Halberdiers
- Armour-piercing — armour 100e.g. Warp-Doom Magma-Cannon, Little Grom, Dread Saurian · The Empire: Luminark of Hysh, The Emperor's Wrath (Steam Tank)
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Casket of Souls (417.41× faster), War Wagons (Mortars) (57.32× faster), War Wagons (47.33× faster)
Loses to, at a similar price: Questing Knights (3.56× slower), Knights of the White Wolf (3.17× slower), Chaos Knights of Nurgle (3.17× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,200 multiplayer gold. Empire units ranked.
Match-ups people search for: Knights of the Blazing Sun vs Knights of the Black Rose · Knights of the Blazing Sun vs Reiksguard
Who can field it
- The Empire · Reikland
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
The game also has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh2_dlc13_emp_cav_knights_blazing_sun_0_imperial_supply).
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.