Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Kurgan Horsemen (Dual Weapons) unit card

Kurgan Horsemen (Dual Weapons)

Melee cavalry· Cavalry· Tier 2· 60 models at Ultra size

Comes with Tides of Torment – Norsca(Warhammer III)

Duel it in the combat calculator →

Kurgan Horsemen (Dual Weapons) are Norsca melee cavalry: 5,880 HP across 60 models, armour 15, melee attack 29, melee defence 29, weapon strength 37. It costs 700 in the campaign and in multiplayer. They come with Tides of Torment – Norsca. Unit key wh3_dlc27_nor_cav_kurgan_horsemen_dualweapons. Patch 9.0.4, from the game's data tables.

Health

98 per model

5,880

bottom 28% of class

Armour

15

bottom 4% of class

Leadership

55

bottom 13% of class

Speed

90

top 27% of class

Melee attack

29

bottom 34% of class

Melee defence

29

bottom 36% of class

Weapon strength

26 base + 11 armour-piercing, +15 vs infantry

37

bottom 40% of class

Charge bonus

40

bottom 25% of class

Attributes

  • Devastating Flanker

    Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • RageAugment · +5 Melee Attack, +8 Leadership…passive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 63.9% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 184.5 damage per second against Chaos Warriors; it lasts 24.2 s against one unit of them.

Beats, at a similar price: Corpse Cart (Balefire) (216.81× faster), Corpse Cart (Unholy Lodestone) (216.81× faster), War Wagons (56.05× faster)

Loses to, at a similar price: Nehekharan Horsemen (1.56× slower), Feral Cold Ones (1.41× slower), Orc Boar Boy Big 'Uns (1.40× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 700 multiplayer gold. Norsca units ranked.

Patch changes

Patch 9.0.3

  • Base weapon damage28 → 26(-2)
  • Armour-piercing damage14 → 11(-3)

Who can field it

  • Norsca · World Walkers

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.