Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Longbeards (Great Weapons) unit card

Longbeards (Great Weapons)

Melee infantry· Great Axe Infantry· Tier 2· 100 models at Ultra size

Duel it in the combat calculator →

Longbeards (Great Weapons) are Dwarfs melee infantry: 8,600 HP across 100 models, armour 100, melee attack 30, melee defence 38, weapon strength 36. It costs 750 in the campaign and in multiplayer. Unit key wh_main_dwf_inf_longbeards_1. Patch 9.0.4, from the game's data tables.

Health

86 per model

8,600

bottom 35% of class

Armour

100

top 19% of class

Leadership

80

top 32% of class

Speed

26

bottom 2% of class

Melee attack

30

bottom 31% of class

Melee defence

38

top 42% of class

Weapon strength

10 base + 26 armour-piercing

36

top 49% of class

Charge bonus

18

bottom 45% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 58.3% of the game's 194 infantry units in melee. Per 1,000 gold: 185.6 damage per second against Chaos Warriors; it lasts 84.2 s against one unit of them.

Beats, at a similar price: Skin Wolves (8.56× faster), Warp-Grinders (7.09× faster), Forsaken of Nurgle (3.13× faster)

Loses to, at a similar price: Greatswords (1.62× slower), Foot Squires (1.45× slower), Infernal Guard (1.38× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 750 multiplayer gold. Dwarf units ranked.

Who can field it

  • Dwarfs · Karaz-a-Karak

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.