
Nan-Gau Grenadiers
Missile infantry· Explosives Infantry· Tier 2· 90 models at Ultra size
Health
69 per model
6,210
Armour
40
Leadership
50
Speed
33
Melee attack
24
Melee defence
24
Weapon strength
21 base + 7 armour-piercing
28
Charge bonus
12
Ranged
Range
55 m
Ammunition
16
Missile damage
1 base + 0 AP, explosion 12 + 3 AP
16
Reload time
10 s
Damage per 10 s
16
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.

Yin
This unit counts as a Yin unit for the purpose of Battle Harmony proximity.
Abilities
Heaven's FlashHex (Area) · -24 Melee Attack, -24 Melee DefenceactiveHeaven's FlashHex (Area)-24 Melee Attack-24 Melee DefenceCooldown 90 s · Duration 31 s · 1 use · Range 35 mIgnition of this gunpowder mixture causes shavings to quickly scatter into a foul, painful cloud, leaving enemies vulnerable to the cut-and-thrust of close quarters combat.
Battle Harmony: YinAugment · +4% Speed, +4 Leadership…passiveBattle Harmony: YinAugment+4% Speed+4 Leadership+12 Reload SkillEffect intensity increases by highest nearby Harmony multiplier on a unit.Activates when within 60 metres of a Yang unit.PassiveThere must be balance in all things: dark and light, moon and sun, female and male.
Who can field it
- The Northern Provinces
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.