Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Nan-Gau Grenadiers unit card

Nan-Gau Grenadiers

Missile infantry· Explosives Infantry· Tier 2· 90 models at Ultra size

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Nan-Gau Grenadiers are Grand Cathay missile infantry: 6,210 HP across 90 models, armour 40, melee attack 24, melee defence 24, weapon strength 28, range 55 m, missile damage 1,440 per 10 s for the whole unit. It costs 500 in the campaign and in multiplayer. Unit key wh3_main_cth_inf_grenadiers. Patch 9.0.4, from the game's data tables.

Health

69 per model

6,210

bottom 44% of class

Armour

40

top 44% of class

Leadership

50

bottom 14% of class

Speed

33

bottom 22% of class

Melee attack

24

top 49% of class

Melee defence

24

bottom 44% of class

Weapon strength

21 base + 7 armour-piercing

28

bottom 49% of class

Charge bonus

12

top 35% of class

Ranged

Range

55 m

bottom 1% of class

Ammunition

16

bottom 18% of class

Missile damage

1 base + 0 AP, explosion 12 + 3 AP

16

bottom 27% of class

Reload time

10 s

top 44% of class

Damage per 10 s

16

bottom 12% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Yin

    This unit counts as a Yin unit for the purpose of Battle Harmony proximity.

Abilities

  • Heaven's FlashHex (Area) · -24 Melee Attack, -24 Melee Defenceactive
  • Battle Harmony: YinAugment · +4% Speed, +4 Leadership…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Grand Cathay · The Northern Provinces

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.